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Thread: Players Losing Condition - UPDATE!!!

  1. #1
    Dreamer Fredi's Avatar
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    Players Losing Condition - UPDATE!!!

    Hi Managers,

    One of our latest changes gave rise to much confusion, which we heard.

    Thus, we decided to reduce the percentage of condition loss recently introduced when using man-to-man marking and high pressing. In other words, from now on, your players will get tired less quickly and will have less chances to get injured than they used to lately if you were using those two tactics.

    Note that the defensive boost you get by using them remains the same.

    We still believe man-to-man marking and high pressing should use more condition than other tactics as it's more realistic. For this reason, we think that the best option is not to do a complete revert but to find a better balance instead.

    Keep being cautious when choosing your tactics!

    Fredi

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    Super Moderator PricopGeorgeCătălin's Avatar
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    Well it's a good transformation!
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    On normal settings, zonal defense and own half pressure my players still drop 23-24% on average which means there is not enough stamina gain per day for 2 games. This is on almost the lowest energy setting apparantly. Maybe I should play a game on the highest setting to test it but I am afraid that it will cost something around 30% in total.
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  4. #4
    Greek Forum Moderator nikolgiorgos's Avatar
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    On normal settings, zonal defense and own half pressure my players still drop 23-24% on average which means there is not enough stamina gain per day for 2 games
    .
    Yeah, that's normal. This was happening before the update too.
    As about two games per day, of course. I played with my main team, almost all my seasons that way and always using rotation or extra greens or both (depending from dif. hour). I can accept that because it's the same in real football. No team can make it at easy, with a squad of 11, going for league and CH.L. or Europa League.
    and many "career" teams "quit" from the cup.
    Vote like !
    Last edited by nikolgiorgos; 09-03-2015 at 01:46 PM.
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    Quote Originally Posted by Fredi View Post
    Hi Managers,

    One of our latest changes gave rise to much confusion, which we heard.

    Thus, we decided to reduce the percentage of condition loss recently introduced when using man-to-man marking and high pressing. In other words, from now on, your players will get tired less quickly and will have less chances to get injured than they used to lately if you were using those two tactics.

    Note that the defensive boost you get by using them remains the same.

    We still believe man-to-man marking and high pressing should use more condition than other tactics as it's more realistic. For this reason, we think that the best option is not to do a complete revert but to find a better balance instead.

    Keep being cautious when choosing your tactics!

    Fredi
    At last common sense Has prevailed :-) ............. however I haven't played a game yet today so will see how it goes.

    I wouldn't say the changes caused confusion at all , just outrage at the unfairness of it .
    Cat Harrison and firestorm42 like this.

  6. #6
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    Quote Originally Posted by Fredi View Post

    Hi Managers,

    One of our latest changes gave rise to much confusion, which we heard.

    Thus, we decided to reduce the percentage of condition loss recently introduced when using man-to-man marking and high pressing. In other words, from now on, your players will get tired less quickly and will have less chances to get injured than they used to lately if you were using those two tactics.

    Note that the defensive boost you get by using them remains the same.

    We still believe man-to-man marking and high pressing should use more condition than other tactics as it's more realistic. For this reason, we think that the best option is not to do a complete revert but to find a better balance instead.

    Keep being cautious when choosing your tactics!

    Fredi
    At last common sense Has prevailed :-) ............. however I haven't played a game yet today so will see how it goes.

    I wouldn't say the changes caused confusion at all , just outrage at the unfairness of it .



    Here HERE about time they sorted it.HOW ABOUT REIMBERSING US BACK SOME RESTS AS SINCE LAST WEEK I USED AT LEAST 110REST JUST TO KEEP MY PLAYERS FIT AND TO BE ABLE TO PLAY 2 GAMES A DAY.
    pmarkham likes this.

  7. #7
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    How about reimbersing us back some rests as since last week i used at least 110 rests just to keep my players fit and to be able to play 2 games a day.
    pmarkham likes this.

  8. #8
    VIP spornybol's Avatar
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    Quote Originally Posted by firestorm42 View Post
    How about reimbersing us back some rests as since last week i used at least 110 rests just to keep my players fit and to be able to play 2 games a day.
    I know have the song, I BELIEVE IN MIRACLE`S going over in my head
    Cat Harrison likes this.
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  9. #9
    English Forum Moderator Cat Harrison's Avatar
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    thanks for the earworm spornybol.. going to have to go play that song.


    really happy they heard and acted upon the community opinion!
    Expressed above is my own opinion. Your results may vary.
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  10. #10
    Dreamer Sons of Pitches's Avatar
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    Quote Originally Posted by Fredi View Post
    Hi Managers,

    One of our latest changes gave rise to much confusion, which we heard.

    Thus, we decided to reduce the percentage of condition loss recently introduced when using man-to-man marking and high pressing. In other words, from now on, your players will get tired less quickly and will have less chances to get injured than they used to lately if you were using those two tactics.

    Note that the defensive boost you get by using them remains the same.

    We still believe man-to-man marking and high pressing should use more condition than other tactics as it's more realistic. For this reason, we think that the best option is not to do a complete revert but to find a better balance instead.

    Keep being cautious when choosing your tactics!

    Fredi
    Nice job lads. Now let's fix up a few other things we've all requested and you'll be golden.

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