I have two very strong opponents upcoming, both use 4-5-1V. As far as I understood 4-3MC-2W-1 might be a good counter but I only have 2 MC so I decided to go with 3W as shown in the photo. Is there any better way to counter 4-5-1V?
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I have two very strong opponents upcoming, both use 4-5-1V. As far as I understood 4-3MC-2W-1 might be a good counter but I only have 2 MC so I decided to go with 3W as shown in the photo. Is there any better way to counter 4-5-1V?
4-3M-2W-1 is indeed the best counter of 4-5v-1 when it is of equal quality to up to 10% disadvantage. Without 3 MCs is not an issue, as you could play both ML & MR close to MC region instead. The rationale is just 3v2 in central midfield to win the possession battle there. Opponents not playing any wide midfielders also mean your ML & MR would be having an advantage in both areas anyway. Stick to that would be fine as well.
If opponent’s ST is outstandingly strong when compared with our DCs and also opponent also has one of the fullbacks way better than our corresponding AML/R, it may be safer to play an extra pulled-back DMC to 3-man-mark that ST plus controlling the DMC area and only attack via your stronger flank, as that weaker winger is unlikely to win the duels and has a far lower chance of scoring even when he is playing at the ‘correct’ location. This way we ‘only’ sacrifice 1 opponent’s flank area but controlling all other parts of the pitch. Key of match control is to avoid that DMC area, unless we are going to overload with 2 AMCs.
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Generally, do not play both ML & AML so tightly as they tend to ruin passes in between. If attacking wide areas with both ML/R + AML/AMR seems more beneficial in certain circumstances, playing the AML & AMR aligned to ST is even better in terms of taking chances. DL & DR could pull wider to help further if not affecting defensive duties.
The back-up plan in last 20-30 mins when chasing the score could be a switch to 3-5v-2 (flanks), 3-1-3-2AMC-1 (middle) or 3-1-2-2AMC-2 (middle), depending on your players position availability and in-game opponent’s defenders ratings and yellow-card status (attack the weakest and most 2nd-yellow-card-prone zone).
Wish you the best of luck!
It don't work against equal teams...
4-3-2w-1 works only when you are far superior, equal or better teams win easily, you can make it somewhat difficult with tweaking, but that 's about it. 4-3-3 used to work but now it doesn' t and so on
against 4 5 1V choose a tactic if I have a stronger or weaker team than my opponent? is it possible to say that 4 5 1V is the strongest tactic or tactic on which the counter is wrong?
I play 451V and had a hard time with teams playing 4132 ( 4 - MC-AMLRC-2ST).
Each formation has its strengths and also weaknesses. There is no strongest formation or tactics, but more about an effective use of own players to counter opponent’s (how to build own squad with players acquisition to enable in-game formation variations is another story).
4-5v-1 is very commonly used because of its relative balance. Can be very easily countered by 4-1-3-1W-1 via 1 flank even by opponents of 20%- with a very strong winger and ST. If opponents of 4-5v-1 is of better quality of 10%+, then 4-3-2W-1 would win the match with a large-margin score very easily with possession control in midfield.
Against 4-1M-3-2, the key is playing 2 MCs to overrun the 1 MC, along with 3 tight DCs against 2 STs, 2 fullbacks against 2 wingers, and either 1 or 2 DMC against 1 AMC (depending on how strong your 2nd DMC is). Playing 2 DMCs then left with the sole counter-attacking option with 1 AMC as a 3-4-2-1AMC, or with 1 DMC then could be 3-3-2-1-1 (middle) or 3-3-2-2AMC+L/R (via 1 flank) depending on opponent’s weakest defender in DC or fullback.
If your team has only 2 decent DCs, then could try 3 defenders as tight DC/DC/DR(L) pulled back both ML & MR as far back as possible with down-arrow and play 2 DMCs. 3-4-2M-1AMC would be the safest option for a result.
HeavensAAA thank you for your help. I don't speak English and I don't know if the mito translator translated well. recap: opponent has better team + 10% formation 4 3 2w 1. my team is better or equal 4 1 3 1W 1?
No problem at all.
Assume opponent team formation is 4-5v-1.
Our counter:
A) if our team quality is 10%+ better or more: then use 4-3M-2W-1. 3 midfielders could be 3 MCs - tight in the middle to control MC area to utilise passing skills; could also be ML/MC/MR with both ML & MR placed close to MC region. 2 wingers at default AML&R positions.
The rationale is to win via possession control in MC area by 3v2, and wingers to outscore opponents.
B) if our team quality is 10% better to up to 20% worse: then use 4-1-3-1AML/R-1ST. DMC position could be either pulled close to DC region to 3v1 marking a very strong ST, or pushed up close to MC region to support 3 MCs to a 4v2 in central midfield if opponent 2 MCs may even be too strong for our 3 MCs (opponent may withdraw DMC and sub in an AMC or ST to chase the scoreline, so be prepared to move MC back to DMC region to support, or even withdraw winger to play an extra DC or DMC to protect a scoreline for last minutes in a knockout round)
The rationale is to contain opponent 3 attackers by 4 defenders (or 5v3 with DMC if opponent ST is too strong), midfield 3v2, and to win via build-up play in defensive mode, counter attacks via 1 flank and/or FK & CK by the 2 attackers.
first one is going to work, second one i'll try asap, but probably going to be wrecked through the middle. but it doesn't work when you try to overload him in the middle.
Heavens ok,thank you very much