if you like something you pay, if you dont just be happy. this game is free.
Liked On: 06-22-2017, 06:16 PM
yes, I severally watch passing stats. I don't make a decision to change passing stats based upon that though; but will make a decision to change mentality based upon that. If opponent has high...
Liked On: 06-18-2017, 10:01 PM
My belief:- 1. Match results (win/draw/lose) are based on overall quality, with slight influence from tactics, bonus, morale, stamina, substitution, attendance and random dice roll. Which sometimes...
Liked On: 06-18-2017, 09:25 PM
Kenotic, that's gonna be my last post on this topic because it's getting tiring. This season Barcelona have been beaten at home by Malaga. This match costed them the title. Do you want us to compare...
Liked On: 06-18-2017, 03:32 PM
I agree with what LarryC is saying at post #3 i played for a long time the old version (where there was the limit of +- 20 is the skills of the players) i played both versions together (some times...
Liked On: 06-16-2017, 08:58 PM
Probably because there is not much difference between the old version and the new version, else how could it be that the old version was still working 'in parallel' with the new version. Many...
Liked On: 06-16-2017, 08:58 PM
I think, keyattributes don't matter at all... If so... my team shouldn't play the weakest season... I'm at 110 pts (=100%), my defender have ~130-140 pts, attacking player have more than 135 pts...
Liked On: 06-15-2017, 05:43 PM
from my experience and observation i notice striker and attacking player to give the best out of them is by training more on their speed. Although there is an internal factor that separate between...
Liked On: 06-15-2017, 10:29 AM
This thread is just my theory and is related to key attributes and single role players. Starting with new training system you are allowed to choose, more or less ,what attributes to train and...
Liked On: 06-15-2017, 10:11 AM
Thanks for the feedback LarryC & MiddleEarth. It's a good point. We'll see what we can do.
Liked On: 06-13-2017, 08:36 PM
I think that if we see the pic of @ be@ver's AMR, player with 1% skill at tackling and marking, would never been able to stop an attacker of oppo team but as we can see it's not working that way....
Liked On: 05-18-2017, 06:11 PM
From personal experience...having condition in green is when I've seen my players performing well...tracked via match ratings. For the first 15 odd seasons...I'd always start with around 70%...
Liked On: 05-13-2017, 07:50 PM
some times it matters, other times not. Here how can I explain it https://forum.topeleven.com/top-eleven-general-discussion/41330-understanding-role-luck-top-eleven.html
Liked On: 05-12-2017, 06:10 PM
I do something similar. I enter the ratings for each match and select the competition. A script will calculate the average per competition. It will change the color of the name based on which form of...
Liked On: 05-12-2017, 08:06 AM
Excel spreadsheet - screen shot of an older version (pre-decimal ratings) - I've refined it a little bit, I'll post a copy of that later... 82062
Liked On: 05-10-2017, 07:52 PM