I see there is no need for me to keep my 59% and 79% players around anymore. I can't sell them for tokens.
I also can't buy 99% players for less than 20 tokens (including fee) from other...
Type: Posts; User: Perry Sih
I see there is no need for me to keep my 59% and 79% players around anymore. I can't sell them for tokens.
I also can't buy 99% players for less than 20 tokens (including fee) from other...
No, chance is not fun. Having certainty in crushing the opponents is the fun part.
You have weird values.
Wow I never knew that. I thought offside is about the last non-goalkeeper opponent.
It's all about the Nordgens. Those being sold by real managers are mostly useless second-hands.
It's the teen-aged Nordgens that come with special abilities that are the most useful players. And...
And I'm stuck with the same human managers for the 11th season in a row.
Each calculation involves many factors. It's not like in the past that, say in an RPG, the attack damage only relies on the weapon damage and the character's strength. At this point in technological...
Think about it, how do you know if everything in life is not fixed against your will?
How do you know what appears to be random is truly random? As computer scientists will tell you, there is no...
I think you're over-reacting.
For most games that have tutorials, this is usually how it goes. As you said, this is to make sure every prospective player gets a kick out of their first experience,...
Zero five-star players in the market.
Definitely not ready for the season.
I disagree. An endgame would drive old players, most likely have spent quite a few bucks over the years, away from the game.
Of course, the problem with being at the top of a pyramid also needs...
I never understand tanking. Where's the fun in tanking and not advancing?
If both teams are equal, and you can score three times in a half, then why can't the other team do the same?
This is a game on social media. It's working as intended.
Well, that's the kind of definite answer that is the useful kind of answer. Thank you.
But is there a way to know which server we are on?
Dude, why wouldn't the devs be able to create a list from the database whenever they want, that you have to go gather the data yourself? They should be able to check the market at any time they want...
You are not playing against a computer (most of the time). You are playing against another person. There's no way to pause, which would make the game dull for the other manager.
You keep playing...
Personally, I would have used 4-1-2-1-2 Narrow Diamond.
Those DML and DMR mean that I shouldn't go through the flanks.
Friendly games are how I have several hundred blue packs saved up.
Alright, look, of course it's the manager's decision to accept or reject a recommendation.
But really, if you are sick and you see a doctor, are you going to reject the doctor's recommendations,...
Alright, I think both the question and answer are stupid.
First of all, even if you're a new manager, you should have seen a warning at the preparation level that tells you that you need to do...
Exactly. This is 2016, where computer speeds are fast. We should not get stuck in the era where each stat affects only one specific aspect of the game.
I know some of you really want to simplify...
(I wanted to start this thread last week, but I just realized I instead put the following topic into answering another thread.)
I've started a thread on this five seasons ago, but nothing has...
I've done that before, and while it worked on several occasions, it doesn't seem to make that big a difference at all.
So I put the GK in the fourth of fifth cornerkick slots.
That's what I do too.
Each player gets 48% of condition each day. Each match causes a loss of about 25-30%. I have a full squad of 22 players so I use a different set of players if there are two...