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Type: Posts; User: LarryC

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  1. Replies
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    Well... Even though I contacted the support...

    Well...


    Even though I contacted the support one week ago, and confirmed multiple times that I wanted my account deleted before the start of the season, nothing has happened.
    What do I have to...
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    correct me if I'm wrong, but that puts the price...

    correct me if I'm wrong, but that puts the price bar for a new top player to 10-15 tokens. Indeed before it was relatively easy to get them for 1 token.

    how I see it:

    - player 99% on the...
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    This has been a running complaint for a while,...

    This has been a running complaint for a while, and AMRs&AMLs are known to score more than STs.

    Some speculated that one must not forget to train STs in defence to increase their positioning and...
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    Mostly agree. The player's inner quality, the...

    Mostly agree. The player's inner quality, the talent, or whatever you call it, cannot be changed by training more and increasing stars, adding SAs etc... It can even change from one season to the...
  5. and I'd go first for attacking in the center. One...

    and I'd go first for attacking in the center. One or maybe 2 AMC
  6. works great, many thanks!

    works great, many thanks!
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    I'd say that sellers has very little incentive...

    I'd say that sellers has very little incentive to sell players this way.
    Because of the high commission, they see very little of the tokens paid.

    According to me Nordeus caused the problem via...
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    @KenoticFC I was referring to the comment just...

    @KenoticFC
    I was referring to the comment just before my post.
    Please note that I agree that the negotiations process sucks, an I had already claimed that in another thread you started.

    My...
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    Sorry but that's a bit of shallow comment. ...

    Sorry but that's a bit of shallow comment.
    Nordeus'interest is indeed to maximise the number of tokens spent, while keeping users (way beyond the minority of users of the forums) satisfied.
    ...
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    You're right. I meant 16% for 60% condition loss....

    You're right. I meant 16% for 60% condition loss. (4% on average at every session consuming 15% of condition)

    Al Svanberg had empirically estimated the TEF (training efficiency factor) to 0.28 for...
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    For a 5* player, if I remember correctly it's...

    For a 5* player, if I remember correctly it's about 16% attributes gain for 18% condition loss. Provided you use a drill(s) training only key attributes (the so-called white skills) and your drills...
  12. I'd like to be able to whisper to the ears of my...

    I'd like to be able to whisper to the ears of my bad performing players :D


    no, seriously...

    The team management part of the game is not bad. Following your players, making sure you always...
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    Les attributs n'ont probablement aucun impact...

    Les attributs n'ont probablement aucun impact direct sur le match, seulement utiles pour les entraînements (je ne peux le prouver, juste une forte intuition. Et personne n'a prouvé le contraire...
  14. Also noted something weird: The mobile version...

    Also noted something weird:
    The mobile version does seem to ignore that the forums "Formations and Tactics" and "Tutorials and Guides" have been merged on the desktop version, and still displays...
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    Sorry, couldn't make any sense of the last two...

    Sorry, couldn't make any sense of the last two posts.
    If anyone did, can you please explain?
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    Well, I also had a AML/ST who was scoring on most...

    Well, I also had a AML/ST who was scoring on most FKs without having the SA. And even though I kept his shooting attribute reasonably high (say, above 120%), his performance in FKs plummeted after a...
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    If individual skills really matter in the game...

    If individual skills really matter in the game engine (which I'm not convinced of) I guess you can't go wrong with speed and passing.

    "Pass go and shoot" drill all the way!
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    I guess you mean the bonus gotten when the...

    I guess you mean the bonus gotten when the manager yells at the players from the side of the pitch, right? :)

    usually attack, defence or possession bonus in first half, depending on my strategy,...
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    Many many thanks for coming back on this topic....

    Many many thanks for coming back on this topic. Very interesting observations and interpretation.


    My team has had some tough opponents at equivalent or lower % quality, but I did not observe...
  20. Thread: Win bonus

    by LarryC
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    If your team lost and in your after-match report...

    If your team lost and in your after-match report you read "Player X was not motivated enough", it probably means that your opponent has promised a generous win bonus to his players.
  21. I second that. In the previous design you could...

    I second that. In the previous design you could quickly see in which threads there were new posts. Does not seem possible anymore. Any way to fix this?
  22. Thread: Best skills

    by LarryC
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    Wow. How does this freak perform? What are his...

    Wow. How does this freak perform? What are his ratings?
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    It would be IMHO very complex to model due to the...

    It would be IMHO very complex to model due to the sheer number of variables. The question also remains about the actual meaning of individual skills in the new training system, beyond training speed...
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    Not realistic of course. But you can still...

    Not realistic of course.
    But you can still assess where the player is on his form curve and make some decisions accordingly.
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    Faire évoluer vos joueurs.

    Les tranches d'âge pour la capacité de progression sont 18-21, 22-25, 26-29, 29+
    La vitesse de progression est divisée par deux environ quand un joueur passe à la tranche d'âge supérieure.

    Le...
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