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Type: Posts; User: khris

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  1. Sticky:
    Aún no :/ a ver si encuentro tiempo y hago la...

    Aún no :/ a ver si encuentro tiempo y hago la versión en Español y otras traducciones...
  2. Sticky:
    I'll try to add a guide in the starting post soon.

    I'll try to add a guide in the starting post soon.
  3. Sticky:
    1- introduce the skills in the first table, then...

    1- introduce the skills in the first table, then 2- you have 2 tables in the right side, so, the one below, is to add a "1" if the attribute its white.
    This, edits the first talble on the right...
  4. Sticky:
    Fixed and restored the table.

    Fixed and restored the table.
  5. Sticky:
    Fixed the issues with the TRAINING CALCULATOR...

    Fixed the issues with the TRAINING CALCULATOR SHEET
  6. Sticky:
    Yeah well, I started with the 11st table, as a...

    Yeah well, I started with the 11st table, as a project, then I added text... more text... another table... so, I don't like to touch stuffs I do too much and thats why I kept all there, even if in...
  7. Sticky:
    OPEN VERSION TO DOWNLOAD - TRAINING CALCULATOR...

    OPEN VERSION TO DOWNLOAD - TRAINING CALCULATOR
  8. Sticky:
    Introduced some fixes in the table, as showed...

    Introduced some fixes in the table, as showed some errors and the 3rd table to introduce whites -table down the right table- didn't allow to introduce data.
    Should be fixed.
  9. Sticky:
    Fixed permissions in the 2nd table, that couldn't...

    Fixed permissions in the 2nd table, that couldn't be edited**
  10. Sticky:
    Let me point this to experiment later; -If we...

    Let me point this to experiment later;

    -If we train the Drills that affect less attributes, at the beginniing of the season, and once these complete the 100% developement we train those affecting...
  11. Sticky:
    Added a 2nd table, a slightly different version...

    Added a 2nd table, a slightly different version edited by a Greek maanger Cris G.
  12. Sticky:
    I think it's practically the same... "potential...

    I think it's practically the same... "potential left" is the evolution of drill that still missing, then, as a "given skill" can go to a white, or to a grey attribute, what should matter here at...
  13. Sticky:
    Miraré de traducirlo en el mismo excel cuando...

    Miraré de traducirlo en el mismo excel cuando tenga un rato. :)
  14. Sticky:
    Hi @adibemon, Bacically the sheet calculates...

    Hi @adibemon,

    Bacically the sheet calculates the drill % developement.

    Each drill trains a number of attributes, and there's a cap in each drill that is = 180 Xall attributes that train (so the...
  15. Sticky:
    Added in the starting post a form to gather info...

    Added in the starting post a form to gather info regarding the ticket prices per level*** feel free to complete the Form

    Theres the link to the answers too.
  16. Sticky:
    Yeah, initially the first age rank is 18-22 :)...

    Yeah, initially the first age rank is 18-22 :) then the training speed is lower.




    Let's say its imprecise, just as a conceptual image it's more or less right.
  17. Sticky:
    Let me know guys if you want the doc translated...

    Let me know guys if you want the doc translated in a particular language, feel free to translate it and I could do a translated replica in different languages
  18. Sticky:
    Yep, I noticed that some formulas for unknown...

    Yep, I noticed that some formulas for unknown reasons were miss placed, fixed.
  19. Sticky:
    Updated the excel, added the table in the right...

    Updated the excel, added the table in the right that show the completed % of each Drill and the skills that affect, (in colours^^ lol) so, you can spot easily the attribute you wanna train and, you...
  20. Sticky:
    Long article, but I only have 1 point that need...

    Long article, but I only have 1 point that need to clarify, related with the XP gaining the moment when a player loses XP gaining, I mean;
    With the old system players had a loss in XP gaining when...
  21. Sticky:
    Thanks, and yeah it was so needed, some old...

    Thanks, and yeah it was so needed, some old excels that were shared in this community were lost since old forumers are no longer active, so I guess that something like this was so needed.

    Someone...
  22. Sticky:
    Yeah I wrote it so fast really lol needs to be...

    Yeah I wrote it so fast really lol needs to be more polite, Ive my own language really, isn't that Ive simplified english only :rolleyes:
  23. Sticky:
    TRAINING CALCULATOR 2020 Ed. &Various Forms of Interest

    I've been editing this excel, which is open to all those who want to introduce a particular player skills to calculate how effective can be a drill.
    I did this in 20 mins so I think I'll check out...
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