Staff analysis about game programming
Well, I wrotte to nordeus, to try to know more about the game programming.
I was really interested, for example, in to know in what percentage drop affects moral skills to other players , or , about the hidden skills of the players , which make , make a stock or other , more usually , or , who match a greater or lesser percentage times, for corner , head , stopping etc. chuts in defense .
The answer is, obviously , and as imagined, there are these hidden skills in each player , and it is our task to discover them.
I have come to know for example, how types of " different personalities " can have the players , how likely a player there to find another exactly like we already have, but the subject of game programming , is personally something that interests me a lot.
That's why I would like to open a post to talk about those players personalities . From players making the same action in every game and are right , of players, that although we buy with 6 stars , always ineffective , players that are better in corners .
I think there is a different way of bring the evolution of each player , according to these hidden skills , and even it is a fact that if we buy a player " ineffective " this is it for life.
Therefore I propose to speak of your players in particular, if you see changes in them for some reason , if they perform the same action normally etc ...
:)