Hi,
What do you think of slowing down the match length! it's too fast, by the time you think about changing tactics/formation and making a sub the time of the match is near completion!
Printable View
Hi,
What do you think of slowing down the match length! it's too fast, by the time you think about changing tactics/formation and making a sub the time of the match is near completion!
Maybe you have to think faster? I agree it could be slower, but I can cope with it at the moment, though subs could happen faster. There's not much room for change since matches are played every 15 minutes. It would be a bit heavy on the database if this were to happen, something like having too many programs open on your computer.
Plan 'B' in the hand is worth 10 minutes of game time. :D
They can make something for substitutions to go faster but game is not such a good idea. If it will go slower it mean more chances (in normal case) that can bring results like 20-0.
But about substitutions I agree with you, it take 6 or 8 minutes in game to do that, to long.
What do you mean it will be the same? I thought the OP, original post, was complaining about a lack of time to give orders. :s
Like make the matches more in-depth, spread over 20 minutes, with more and newer text commentry so managers can get the feel of their players and what exactly is going on. One thing I noticed in Top Eleven, there doesn't seem to be a lot of bookings.
Match length should be set to 10 minutes with 5 minutes each half. Perhaps added on time at the end just like in real matches, not let the game stick at 89' at the end. Some goals with the assists are also inaccurate, "long ball played to xxxxx".. "xxxx runs with it and is in the clear"... "xxxx scores!" and then it turns out there is no assist even though a long ball was played to him, by who? Opponent player?