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-  Close a method of obtaining illegal advantages in the Association
 
	
		
		
	
	
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				Post By The Destroyers 1
				Post By The Destroyers
 
 
 
		
		
	
	
	
		
			
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					Close a method of obtaining illegal advantages in the Association
				
					
						
							Revealed: 
 the player, loaned out, can be restored to health and morals by leaser
 
 How it can be used:
 user A creates an association of its fictitious users B1, B2 ...;
 user A enters into this association, conducts training of the player and loan it;
 fictitious users take the player on loan, restore his health and return;
 .. and so until the necessary level of pumping the player;
 then user a logs off from the association of fictitious users
 and joins his main association with pumped players;
 users B1, B2, .. farm green kit (video offers) until next week
 
 Proposal:
 the player, loaned, returned to owner with the level of health (and morality), that he had to loan
 (+ standard 6% in 3 hours, that goes to the owner);
 all health (and morality) restoration, which are held in loan - only valid on the loan until the player returns to the owner
 
 
 I hope this will help get rid of getting an illegal advantage on the fears levels;
 and help get rid of fictitious players - ghosts on the younger ones
 
 
 
 
 
 
 
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							It doesn't work like that.
 You can only give a loan player 5 rest packs per day.
 This exploit has been closed for some time now.
 
 
 
 
 
 
 
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							Excuse me, 5 rest packs for all players in loan or for each player.
 Ie we are talking about:
 - (all) 5 packs * 3 days * 15% = 225% health per week
 - (each) 8 players (or you can loan more in a few batches ?) * 5 packs * 3 days * 15% = 1800% health per week
 
 In final: 15 or 120 (rest packs per week) == 225 or 1800 (% health per week)  -  ?
 
 
 
 
				
				
				
					
						Last edited by VitaliyL; 09-10-2017 at 08:00 PM.
					
					
				 
 
 
 
 
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							It's 5 greens/ day,either for 1 player either for 5 players,so it's 150 greens/ season
						 
 
 
 
 
 
 
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							But in fact for a season the player usually restores only 6 * 8 * 30 = 1140% of health;
 Is 150 rest packs == another 2250% of health - this is few?
 Do not you think this is for getting an illegal advantage?
 
 I think my proposal in this situation is not without meaning
 
 
 
 
 
 
 
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
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