Let me talk a little about my formation and orders.
I prefer to play from the flanks because it's more easy to find good wingers than ST. I don't mean exactly to find them - it's not so easy, but if you find the good ones, they are more steady in performance than the STs. Usually my wingers playing good during all their seasons.
A ST maybe can play well in a season and in the next he just can't score the same.
When I 'm playing vs teams that have wingers or ML & MR, I use DL + DR. Usually playing 4-5-1 V.
If playing vs teams that playing from the center, like 4-3-3 or 4-4-2 ND, then I gather my defenders in the center and playing 3-5-2V.
I prefer to play defense with counters because my experience so far shows that the game doesn't favor attacking unless opponent is much more easy team. Also, because I 'm not sure if I 'll watch my game, I always have set the defensive mentality. If the game is turning in the wrong way (don't have enough shots or if I am behind in the score), then I change to normal or attack.
Passing : From the flanks of course.
Pressing : Low - high gives a condition loss with the new update and from my games and experience so far, I couldn't see any bonus (any better performance) at high pressing.
The same with man to man marking. It's only condition loss and no bonus. If you 're gonna loose (bad day/bad roll dice), you're gonna loose. Game over.
Tackling style : As any other manager, I don't know if and how exactly hard-normal or easy tackling is working,
so hard tackling > if I 'm desperate to reverse a result and easy tackling in a friendly game or a game -domination vs an abandoned team.
Passing style mix, or if opponent doesn't have DM, maybe try long pass.
Counters - yes of course (except if I 'm playing attack)
Offside trap - I don't know if and how this is working, so I use it only if I 'm desperate to reverse a bad result, playing attack, maybe to pull some trigger in the program.
Arrows
Blue arrows for my defenders. Defense is very important so I want my D to be focus in defense. Also not going to attack or counters because 99% they will fail to score.
DMC -If I want to keep the score or oppo has a dangerous AMC > Blue. If I want to push my team to attack > red. Neither > no arrow
The same with my MCs.
Wingers of course with red arrows. I don't expect from my wingers to play defense (I hope that my D will do that job). I want them to score.
ST - no arrow, they are in attack any way.
In normal games I give the low, min bonus, easy games (or not interest) none bonus, in finals, difficult semi finals, I give max bonus.
I don't know if this way is correct 100%, but that's how I play and this way gave me a lot of titles so far.
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avoid a tough league draw.




















