-
Learning a new role
Hi ppl. I was wondering what dies it require when you want to teach your layer new role . For example I want to teach MR to an AmR player .when I choose to learn this new role in player settings there is written 0/50 , what is it ? Is it required skill points ? Or I should wait 50 days ?
-
it means that you need 50 cones.. that is really alot, almost a star. Dont do it, it is easier to buy a new player form the market.
-
It is about 3 levels. Most people will tell you not to waste your time with training a new role or SA. If you plan on keeping the player for a long time then I guess it is up to your discretion
-
Sorry I am new to the game , don't know what you mean by cones ...
I already put it to some of my players and there is 0/50 indicated ...They will charge me somethung?
-
cones are 1 skill point. A new role is 50 skill points. That is 50 skill points you cant use to improve your players skills. If you are a new player then 50 skill points becomes even more valuable at lower levels. So I would suggest to not train him in the new role
-
It's only really worth it if your going to power train and keep the player long term, otherwise it's useless since they will decline more rapidly in quality.
-
wait 50 days LOL
That's what this game need to go better... ..-.-'
Just train, and when you train you increase the blue line (proggress) 100 proggress = 1 skill point, or 1 cone
a player of 18 to 22 can win the 100 of proggress easy with 1 training 30% hard... so well... if you wanna do that you will need some days, but, my suggestion is increase the skills.
Better if you have a 5 star player (5*) with 5* defense skills- 5* attack -5*phisicall skills, increase the phisicall to 8*, and if is MC/ST attack skills to 6*/7* too.
First as a option I put in phisicall skills, to have speed/fitness to 9* as soon as posible.