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				Post By nikolgiorgos 2
				Post By nikolgiorgos
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				Post By mr.maximebourdon 1
				Post By mr.maximebourdon
 
 
 
		
		
	
	
		
	
	
		
			
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							To build a team to compete, first of all, you should access your competitions and estimate the approximate average quality or number of high star players required.  Then you will buy players to in this direction.  Depending on your cash flow, token flow and difficulties of transfer market, you may buy young or old players with quality level you required.  When you find some of your players become low star and are dispensable, you will start replacing them.  If you find that you have extra cash or token, you may further improve your team to an even higher quality or younger (more rapidly developing) team and set a higher level standard for yourself.
 
 You must find yourself the suitable cycle for your environment.  The environment may change season by season (different quality opponents, different transfer markets etc).  As I mentioned in my last post, 3 year can be a rough reference.
 
 I'm also a 35T non-farming manager.  My teams promoted non-stop in every season (total over 40).  I hope my experience can help.  But you can also find your unique way to play.
 
 
 
 
				
				
				
					
						Last edited by cookizzz; 05-13-2015 at 04:18 AM.
					
					
				 
 
 
 
 
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
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