here's how the SP get allocated
after a game skillpoints get allocated based off of growth rate of the player. This can be seen in the old version although I doubt the numbers are exactly the same.
The Sp get split between all active, non-grayed out attributes. based off what Ive seen over the last 3 seasons, the growth rate changes slightly if you have a 5* player with 3* defensive level. his defensive skills will level higher than normal if training is put into them.
Think of it as similar to the old system ((3* training speed vs 6*) but split in 3 subsections. def/att/and phys. Once split the points get divided between all the attributes in that subcategory
What makes training growth different from match growth here is that grayed out attributes will increase, albeit slowly, if trained specifically. I'm not sure of the exact ratio between inactive and active attributes but there is a noticeable difference in their training speed. You can see inactive(gray) stat growth from matches but it is far less common than seeing it in training.
So don't neglect positioning/ heading on your Sts nor crossing/'passing on your defenders. Creativity is a very underrated stat especially on midfielders.
Younger multipositional players are highly desirable now because you can shape their stats much easier as they don't have many inactive attributes


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