Unless you're a noob in auctions/bidding war like me...
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Ok....so no matter these youngsters are fast trainers or good performers, they are token suckers and green pack drainers for sure.
So my decision is to stay away from them, good luck guys lol.
I think the system takes the average manager (50-60%). And then maybe it is useful to buy a youthplayer.
If u have a team full of 5 and 6 stars, like me,whats the use of buying players with tokens who are 2,3 or 4 stars?
Only for trainingbonusses I keep the young players I get. And I will never spend tokens on them. Not even 1.
Yeah you're not wrong for that one
Back then I was unable to buy a single player unless I'm very lucky so my team was between 2-4 star with only two 5* players. I was really underperforming at that time so sometimes I was tempted to sign a 4* player which costs 24T...
Luckily there are more servers for auctions so bidding wars appear less often...
Don't have enough Token to survive this biding war. No option than to avoid early signing .
Well Moi DON"T hurry in replying to any of us LOL....Our concerns and voices are worthless as it seems, as you guys don't give a flying **** on actually doing something as we suggest....Way to listen to your spenders...Pathetic
TL;DR? no significant improve?
This is a bit unnecessarily harsh. It's the weekend, it's just an opening announcement.
Many of us seem to have unrealistic expectations about communication and development. If Nordeus is taking any step to improve aspects of the game or reach the community, this is encouraging.
Does anyone bother to pump up a four star youth to five stars (in a team otherwise filled with 5-6 star players) -- when they start off with around 65% quality?
Do no. of skills received make any difference? (noticed certain ones who receive lower no. of skill point per session seem to get more skills at times than ones who get more skill points per session)?