how is it that I always have injuries in matches that are important
it is very annoying this happened already assured 11 seasons as games are important then I have a injuries
:mad::mad::mad:
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how is it that I always have injuries in matches that are important
it is very annoying this happened already assured 11 seasons as games are important then I have a injuries
:mad::mad::mad:
If you're looking for a serious answer, here's my guess:
Harder matches mean you and your opponent prepare differently for the challenge, better condition, bigger win bonus; more injury prone tactics, arrows clashing from both teams, hard tackle, hard defending, hard attacking. Other suggestions are that an injury factor accumulates over the season, or with repeat match duty (so use subs, cycle players, if you believe that)
Before suspecting the game somehow "knows" when to screw with you [how and why would they care what Q team you play, or what cup round it is, for example] I suspect it is circumstance that is more likely in some matches than others.
Hope that's helpful, it happens to anybody, I've had 3 last 4 matches, only all season.
Some people say maybe it mixed passing. I don't know because I don't use mixed passing. I like long pass.
I haven't heard that one before @az.
I use mixed+ mixed usually, I think my injury rate is lower than average, if anything.
AZ, is good if you believe in that and works for you but I do not really think so.
forzautreg, LeManiaque have a strong point and I don't think is a coincidence. Usually hard games mean active manager who care about their teams as well and who are more likely to approach hard tackling then the others.
If it was just important games.. since 2 seasons I have guaranteed injury in 95% of my games, cup games, cl games, league games, friendly, important or not, one strategy or other doesn't really matter.. it's pathetic and have nothing to do with real football..
2 seasons ago I had +400 health packs, now it's reduced to 150 or so (I get +7 every 4 days).. o_0
Go Nordeus.. ;D
^^^
I save packs here and there, if there a 2 day injury after last game of the day, 3 hours before the server daily refresh, there's not a good reason not to save 4 packs. Injuries player is over 21? He won't gain so much from training the condition he's losing anyways, so let him sit a bit. Don't rush to heal everything, consider the green pack or time cost to recover lost condition vs red pack supply.
no complain from me.
The last time I was "farming" reds, it was at least 7-8 months ago.
llolol u can gimme some injuries... time ago... "there was a time" as the ancients say, the trainings had injuries and during matches was posible to see 2 or 3 injuries...
Now... no training injuries and 1 per match as max. and always, the max of red boosters needed are 15 even for a 20 days injurie...
I have a big amount of reds now really... no way to waste these... thats why I gave the idea to convert the field in a swimingpool to play this game where one have to sunk boats but using boosters as bombs xD
...and really I still thinking that my idea to have 1 day injuries during trainings was not so bad...
Lets see if Nordeus hear me xD