I read something Kaskada posted on one thread recently, that:
Levels should be like a badge, then I think all managers will have the same quality just like association games.
That idea can solve the money problem and infinite levels.
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Do people still use tanking in the current state of the game?
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Let's say in my case. I'm manager lvl 36. Maxed out all facilities. I have 28 players already signed. The squads average age is 23. Two youth players every 12 days wouldn't hurt considering I'm selling 2 older players every 12 days?
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Don't forget that you get one 2* and one 4 or 5*
That would bring about very exciting draws since there will be enough players in every quality range. Alot of players likely to quit as the game would slowly become pay to win. I am assuming the game becomes entirely about trophy hunting since seniority is just a badge. It would be fair in a way though, as hackers affect all levels with their insane token bought teams. High levels won't risk their years of effort on hacking but with all else being equal, some might get a kick out of ruining somebody elses trophy collection by creating a new account, hack and buy scouts and never play again. I feel it would potentially open a new can of worms. What do you think?
Also i am low level so might have a conflict of interest in my response. I havent had the chance to expand my trophy case to its full potential. If i were top of server or near top i would probably respond differently. Its still easy to win at my level and when it gets abit more difficult, i intend to tank alot to accumulate cups and cls.