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  1. #1
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    Quote Originally Posted by Tactician View Post
    I have doubts whether mutants are that effective as such these days. Like someone said (Nik, if I am not mistaken), sometimes they seem to work and sometimes not. On thing for sure though, this mutant thing has destroyed some good parts of the game by forcing Nordeus to take measures by closing negotiations for the first 3 weeks and by making it harder for players to progress further in quality once a certain quality has been reached in the white skills. It is harder (and more costly) for managers to keep players longer now, all that due to those that abused by using mutants. Many innocent users got penalised, including those that had semi-mutant teams if the company nerfed the mutant effects significantly.
    Mutant players might be less effective but balanced white skill players are better than scouts, imo.
    I have noticed some SA's work less effective if key attribute is below "a soft cap" which I find being around 150% and the higher the attribute is, the more consistent they succeed

  2. #2
    Elite Tactician's Avatar
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    Quote Originally Posted by Kenjo View Post
    Mutant players might be less effective but balanced white skill players are better than scouts, imo.
    I have noticed some SA's work less effective if key attribute is below "a soft cap" which I find being around 150% and the higher the attribute is, the more consistent they succeed
    I would not disagree but I would not fully agree either, because how could some defenders or defensive midfielders performed well at taking free-kicks when they had the free-kick special ability but not high values in shooting? The same can be said for the case of corner for example a DC with performing well at taking corners despite having relatively poor passing and crossing skills. Special abilities may be related to some hidden attributes too, and the best set-piece taker hidden attribute may have been assigned to specific players of a team. I felt the effect of mutants more in association matches whereby some scores get very high and unrealistic.
    Last edited by Tactician; 10-05-2019 at 09:02 PM.