Or, how stupid the game must be, to script my attack not to score in the last 30 minutes, against a team with DC and DMC sent off already... Look at that space through the middle...
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Attachment 138553
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Or, how stupid the game must be, to script my attack not to score in the last 30 minutes, against a team with DC and DMC sent off already... Look at that space through the middle...
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How stupid the game must be to have this player, with heading at 55%, score a header after a corner and have another one missed... All 10 players in my team have heading from 85% - 234%, and DCs have "Aerial ability"...
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sometimes there is just nothing you can do, im tired of trying to figure out this game, i just lost the 1st leg of my cup tie away, a game that had 50-50 chances for both sides, but the game engine clearly was in favour of the home team, opposing manager didnt show up, my MDC got early injury, the opposing GK saved everything from my attackers and i struck the post countless times, he got 9.4 rating, and of course the opponent scores 2 goals, my GK made some saves and got 8.4, thankfully. Without an away goal i’m done for in the 2nd leg. Typical
Aren't you from england? let me know if you wanna join the England Federation and try to get a place to compete for the emblem next season. :cool: Attachment 138557
Again, the same player with sh*tty heading scores after corner...
Spell with me Nordeus...
This is E.S.T.Ú.P.I.D.O
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Don't you understand that the simulations aren't proportional? so higher skill don't mean anything. It's all set internally. The attributes, are duplicated internally in each player, which have a role assigned and this is linked with animations.
Some roles are static and go along with the player during all their career, others, like the FK or Corner man, are variable, so after some weeks the best player for corners or FKs will change and you will have to test again. In this case, this animation, is linked to the corners, so isnt exactly that this 56% player overperforms, the goal comes because simply the assistant is a good player for this particular animation. This is thanks to Velázquez. It doesn't matter in this case the one who scores, to try to understand it. Because as manager the idea is that you have to find the right player to assist from corners, so the power and success of the animation comes from the player assisting.
I don't even pay attention to these kind of things, it doesn't matter as long as you win and are on to the next round :rolleyes:
If you pay attention to every little detail in the game, you will get frustrated of course, because many things doesn't make any sense. So don't do it and focus on the important stuff only.