Let me laught! You're trying to say me that the formation done every thing? So why trying to have good players if it's not important?
Let me laught! You're trying to say me that the formation done every thing? So why trying to have good players if it's not important?
Look at your formation as a ship and you are the captain. Your instructions will make your ship get to its destination or they will make your ship sink.
That is to say that instructions are just as important as your formation, but get either wrong and you can lose very easily
Yes, i read this from a fortune cookie.![]()
you need to be aware of formations and which ones are really sweet v yours.
if you just think having better players will ensure you win you are mistaken.
why do you think there is a counterformation table and why do you think people ask for advice on here all the time
clue- its not because it doesnt matter.
ive won cup finals 4-1 v 20% stonger teams due to the correct counter. maybe if you paid attention to the formations beating you?
dont u analyse ur defeats????
also what are your average daily training bonuses worth?
you probably dont bother training much because your players are so amazing anyway!
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Post your formation's arrows and orders, and we might get some clue.
show us a couple of screen shots of your team. Let us know what arrows you are using and tactics? We cant give you advice if we dont know what tools you have in your toolbox
First of all alwais have your main eleven players on full form for the match. Following, your team isn't bad and shouldn't lose so much, so problem lays on tactic or playstyle.
-Do you manually add skill points onto players? If so, do you balance them or go for att/def mainly?
-WHat orders did you give to your team? (mentality, pressing, passing etc.)
With what you have, you can try out both 3-4-1-2 (3DC-DMC-MR-MC-MC-ML-ST-ST), 4-2-2-2 (4back, 2MC, AML/AMR, ST ST), 3-5-2 V, 4-5-1 V.
Acquiring a better DMR will make you able to play butterfly too.
On any case, you should play Normal/offensive mentality, down both flanks, mixed pasing, normal tackle, no offside, no counter, zonal marking, full pitch pressing. Red arrows on DL,DR (WHEN YOU PLAY 4BACK), AML,AMR.