It is very obvious there are specific engine calculation changes this season, possibly because of increasing the chances of upsets in results for a more competitive league for top3 finish fights.
Most experienced managers have at least faced with difficulties in winning some previously ‘easy’ matches, or even have lost some unexpected ones too.
Not going to go into details of what these engine changes are (because I know very well that there always will be some who immediately jump up and ask for evidence and proof, claim otherwise, dismiss as odd occurrences with too few matches, etc.), but just a heads-up to those who understand the engine mechanics to observe in fine details and make the right in-match adjustments and squad additions earlier.