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Thread: Can a club exceed its budget to buy a player?

  1. #1
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    Can a club exceed its budget to buy a player?

    Can a club exceed its budget to buy a player?

    I lost a transfer because a club spent more money that it had. I have scrennshots to prove it.

    Thanks.

  2. #2
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    Still you ah. when you first player auction, the first round if you have enough money to bid then if you win, but players that exceed the amount of the club, you have to buy the club but the money is "-". If the first round is not enough money, you can not bid okay. So when I want to buy any player I have started using 1 token for all players want to buy, if you buy all the recharge after

  3. #3
    Apprentice Splatter95's Avatar
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    Quote Originally Posted by Olivier Melnik View Post
    Can a club exceed its budget to buy a player?

    I lost a transfer because a club spent more money that it had. I have scrennshots to prove it.

    Thanks.
    You basically go negative. You have one week afterwards to get your balance positive
    My name is Obvious, Captain Obvious!



    My Team: RXL

  4. #4
    Rookie ew11's Avatar
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    If you stay more than 1 week in negative money the game will sell your players

  5. #5
    English Forum Moderator Cat Harrison's Avatar
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    ...starting with the one worth the most $$ (I considered using this to get rid of a bad attitude player, worth much, that no one would buy. But I would've had to sell keeper to achieve it)
    Last edited by Cat Harrison; 07-14-2013 at 03:27 PM.