Quote Originally Posted by julien12 View Post
I disagree. All the seasons leading up to this one, you could simply set your player to be sold and they would be sold at something close, sometimes more, than the price assigned as their value. If now the player has to be sold at something much less than the "Market value" that is being shown then that displayed "market value" is incorrect. If a change has been made which has revalued the players then this actual value is what should be shown. It both makes no sense and is duplicitous to show a "market value" of 111M if the new algorithm will only "buy" the player if his auction price is set to 60% of that. So show the real value of the player as his "market value" and then we don't need to waste time lowering, lowering, lowering until the player is sold.
Just some observations here to share.

Each season I always sold some 9-10 players and always set sold price as max. It used to be within minutes to up to 12 hours, and sold value typically was 1% less, 10%-50% more to up to a double of value if gets really lucky (only had that once though).

Last season I did the same max sold price for the 9 players. All 9 got sold within 2 hours (most sold earlier before matches, and a few sold after last match) though every single one of them would only be 95% of the stated value.

Maybe there’s luck that mine all got sold soon, but it seems that value gained would not be as much as before (there was a time in the earlier level 2-4 that I would not hesitate in buying a lower quality 1T 18/19yo as reserves, then manage to get a better sub, and then train them to exhaustion for both the manager training experience and small increase in quality, then auction them in hoping for a significant gain in value when sold). Lower level managers would find it more difficult to gain sufficient flowing capital for ground expansion because of this, and probably slightly hindered in bidding for FTs with less money saved from player sale.

Just don’t fall for the trap in buying scouts for temporary solutions, as that will further slower the value gained by 1 less training player.

Assistant manager recommended player, with which the sponsor paying the full price, is a very good option as that will save you a lot of money stuck into a top FT who you would always keep and can’t gain value from (that player would stay for so long in the team that he is not worth much when we actually sell him).