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Post By sparklinginsilence
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Post By nikolgiorgos
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Hard training was used to gain double skill progress using double condition amount, to use less time training, actually... Hard training intensity is now useless, since cooldown is no more 10, 30 and 60 minutes, but 5 seconds for each training type... Now you can click hard training once or normal training twice, it will be the same... And one bar is rest, by the way, no training, no condition loss...
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