do you mean reset? yes
Liked On: 10-14-2014, 10:05 PM
Current state of play for me - http://i1178.photobucket.com/albums/x380/kynanmccloud/14102014.png Going to blow a load of those Tokens next season and make a mega team I think.
Liked On: 10-14-2014, 04:10 PM
I removed off topic posts. This is a good discussion and that detracted from flow of conversation. I really like the experiments and data guys! I stopped recording my numbers a few seasons ago, I add...
Liked On: 10-14-2014, 10:52 AM
A Vietnamese again...LoL...
Liked On: 10-14-2014, 08:27 AM
An update on auto sub would be nice. We need more options, one for every position. My DMC got injured and got replaced by a MC. I did have a DC/DMC on the bench but he was waiting on replacing a...
Liked On: 10-14-2014, 08:07 AM
31105 On the left, is the results after a friendly game (yesterday). It's just from view of training section.(2 or 3 bars has nothing to do with matches). On the right is the results after my...
Liked On: 10-13-2014, 09:28 PM
Tell him Sid :D If he wants to change the game for good there is one way only... to get rich and buy Nordeus lol
Liked On: 10-13-2014, 02:55 PM
I fully support and totally agree with your views bro...:D...But there is always an option to not spend money in these kind of game...No one forced you to spend money on this game...:D...
Liked On: 10-13-2014, 02:45 PM
Mate... if those who spend money should win EVERY game vs. weaker teams, then what's the point of playing it? Then it should be like, official result 3-0 for token buyer, next... :rolleyes: Thats not...
Liked On: 10-13-2014, 12:24 PM
8-12 and 9-13... so range for both teams was 8-13... It seems that range for official game is 16-26%, and for friendlies is half of it... I wonder if SP gain range in friendlies is half of SP gain...
Liked On: 10-13-2014, 12:13 PM
I'd guess that yes it will be half'ish because if SP gain is predominately rate and condition - since rate is fixed and condition is halved (on average)...... But we'd need to record loads of matches...
Liked On: 10-13-2014, 12:12 PM
Dyslexia lol, I read: Is this the highest skill progress... :cool:
Liked On: 10-13-2014, 12:05 PM
There are two types of players in this games: fast trainers (you get them for tokens from Youth Academy) and "flops", free YA players... The highest SP gain of fast trainers = the lowest SP gain +...
Liked On: 10-13-2014, 11:07 AM
Actually its because of some network delay which is bound to happen no matter how fast you internet connection is...Notice when you are not watching a match and your player gets injured the sub...
Liked On: 10-13-2014, 10:56 AM
The average rate a player gains sp is his rate. There is no difference to that anywhere afaik. If your player averages 3% per 1 condition over 30 competitive matches and 30 training sessions then...
Liked On: 10-13-2014, 10:29 AM