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  1. #11
    VIP Buffs Mad's Avatar
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    The average rate a player gains sp is his rate. There is no difference to that anywhere afaik. If your player averages 3% per 1 condition over 30 competitive matches and 30 training sessions then he'll get the same average over a long period in friendlies.

    The difference between friendlies and competitive matches is the condition consumed - friendlies consume on average less condition.

    I've not seen any evidence to suggest there is a ratings multiplier on gain. I've never really looked to see if there is a difficulty multiplier for friendlies either.

    Additionally, I've not seen the level of starting condition affect sp gain. If a player has enough condition to complete the training/match he'll get his expected gain (subject to variation)................IMO.
    Last edited by Buffs Mad; 10-13-2014 at 10:32 AM.