Concluding this season After playing this game for about 1.5 years, in this season I could not ensure that I would manage at least daily. At the same time, both my teams were grouped into two of...
Liked On: 05-02-2015, 11:40 AM
Concluding this season After playing this game for about 1.5 years, in this season I could not ensure that I would manage at least daily. At the same time, both my teams were grouped into two of...
Liked On: 05-02-2015, 11:25 AM
I use friendly matches to earn money. This become more useful as your team level up. I believe that friendly matches have different mechanism from official match. I don't take the result serious...
Liked On: 05-02-2015, 11:23 AM
If your opponents initiate a friendly match with your team, your players will not loss any condition or gain any training progress. But your team's activities will be locked for about 15 minutes...
Liked On: 05-02-2015, 11:23 AM
Concluding this season After playing this game for about 1.5 years, in this season I could not ensure that I would manage at least daily. At the same time, both my teams were grouped into two of...
Liked On: 05-02-2015, 10:56 AM
Good game. Your team is not bad in terms of stars but your opponent is very strong. You are lucky that poor performance of Ahmad did not affect your victory. I guess that you have many friends...
Liked On: 05-01-2015, 08:01 PM
If your opponents initiate a friendly match with your team, your players will not loss any condition or gain any training progress. But your team's activities will be locked for about 15 minutes...
Liked On: 05-01-2015, 08:00 PM
I just re-installed the new T11 apps and I have the following old or new comments. Mobile phone is only my secondary device to play T11. I usually only have a few activities like watching a...
Liked On: 04-24-2015, 05:58 PM
I could not actively attend matches, monitor performances, change starting line up, arrange training, sending gifts to friends, etc. for several days in last week. Both my teams very badly...
Liked On: 04-23-2015, 06:31 PM
For further information, the replacement cycle depends on how hard you push your team's quality up, and this in turn depends on your resources (token, money etc.) Generally, the maximum will be the...
Liked On: 04-23-2015, 05:37 PM
I just consider usefulnesses of players and general replacement cycle of my team, not players‘ ages. Players should be considered to be sold in contract end season to avoid unnecessary signing fee.
Liked On: 04-23-2015, 05:25 PM
I could not actively attend matches, monitor performances, change starting line up, arrange training, sending gifts to friends, etc. for several days in last week. Both my teams very badly...
Liked On: 04-23-2015, 04:31 PM
I could not actively attend matches, monitor performances, change starting line up, arrange training, sending gifts to friends, etc. for several days in last week. Both my teams very badly...
Liked On: 04-23-2015, 01:40 PM
I just consider usefulnesses of players and general replacement cycle of my team, not players‘ ages. Players should be considered to be sold in contract end season to avoid unnecessary signing fee.
Liked On: 04-23-2015, 02:25 AM
In my experience, both these players are relatively good in quality terms if they are close to 3* or 5* respectively. I also think the cost of 21T for the high quality one is also not high. There...
Liked On: 04-22-2015, 05:40 AM