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Thread: Formulas for a better league draw- Share your opinion -

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  1. #11
    Elite Tactician's Avatar
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    Quote Originally Posted by cookizzz View Post
    I prefer pure random drawing. It is the fairest method.

    I don't resist other creative methods to make league drawing fair. However, in my opinion, for any methods, teams drawn to strong league should be compensated with higher sponsorship and ticket prize. This is similar to real world. For example, both English Premier League and Scottish Premier League are top tier leagues in Europe. But their teams obtain different amount of sponsoring.

    Different managers have different demands. It is impossible to find a perfect league drawing methods that every manager loves. Some managers like trophies and want to draw in weak leagues. Some managers have already won enough titles and want challenges of strong leagues. Some managers want to manipulate to make every league balance with strong & weak teams. There is no perfect solution.

    In fact, I like the challenge in leagues I participated in last 3 or 4 seasons. The qualities of the teams are similar. Almost every managers in my league is active. They may not attend but will make changes. Every league match is meaningful. Most match results are not easy to predict.

    However, in such arrangement, some good teams of active managers ranked low in league, and even could not get league prize nor promote. At the same time, some weak teams which just reached 3 star qualities won in much lower quality league and might get the same amount of league prize. This is clearly not fair.
    Random drawing would be suitable if there were seedings. That is, an appropriate number of teams are randomly drawn from each of specifically made groups of teams. Groups can be labeled as high quality, medium-high quality, medium quality, medium-low quality and low quality, where the quality is relative to the level concerned.
    Last edited by Tactician; 07-29-2015 at 02:35 PM. Reason: Corrected a mistake.
    khris likes this.