Why not implement them as sinply a one day single match as the Intercontinental Cup used to be, and many national ones are as of today.
World Club's Cup:
Cup Winner vs Cup Winner
Randomly selected among the server's winners by the closest Quality of teams.Level depending. (a lv 4 won't face higher or lower ones)
Continental Cup
CL Winner vs League Winner.
Randomly selected by Level. Where the team won both will count as League Winner and the free spot will be taken by CL runner up.
Prizes:
- Proportional to levels, little above than average money prize.
- A Random Jersey to be sorted out, excluding official ones.
- A random Emblem (excluding Premium)
- A random player for free, ranging from the minimum Q of the competitor level bracket and the 5,9* Q. Same for age, role (Continental champions only).
-A random player for free, ranging from the highest Q available in TL for that level by auto generation to a max of 6,9* (World's Club Champions only).
-Final to be held in the maximum stadium and with the maximum crowd available for the level, with earning splitted in half for contenders.
Finals to be held on the day (8 if i recall) we use to have just one match.
Discuss.