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Thread: Suggestions against tanking

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  1. #1
    Famous EastsiderSG's Avatar
    Join Date
    Feb 2019
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    Singapore
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    I am 50-50 with what you mentioned. Let me just say I am neutral with tanking and I see it as an option since there is no save/load.
    And also for us FTP players to gather resources to compete which really only applies at higher levels.

    Let’s start with what I disagree.
    1) Effectiveness of association changes were good! Can you imagine if they brought it back? Tankers would get 100 more tokens. It was effective in reducing tanking but more needs to be done.
    2) If we are talking about realism, players playing in off positions long enough might learn a new position and pick up new skills. I do not think you need to change experience gained. This is linked to something I like which is strong players who have gained enough talent and experience request to leave the club and get an offer and say bye bye

    I like
    1) The suggestion that strong players get up and leave squads that do not promote. This makes sense and we do not need to touch players playing in off positions because the more experience they gain, the higher their rating, the more likely they leave. This requires them to buy again and retrain again benefitting Nordeus so Win win

    Adding a question: Are the floating tankers playing weak players or whole team OOP? Because I know the post merger competition and trolling this season has some good non tanking players hovering at that position as well.
    Last edited by EastsiderSG; 04-14-2019 at 02:19 PM.

  2. #2
    Dreamer
    Join Date
    May 2013
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    452
    Quote Originally Posted by EastsiderSG View Post
    I am 50-50 with what you mentioned. Let me just say I am neutral with tanking and I see it as an option since there is no save/load.
    And also for us FTP players to gather resources to compete which really only applies at higher levels.

    Let’s start with what I disagree.
    1) Effectiveness of association changes were good! Can you imagine if they brought it back? Tankers would get 100 more tokens. It was effective in reducing tanking but more needs to be done.
    2) If we are talking about realism, players playing in off positions long enough might learn a new position and pick up new skills. I do not think you need to change experience gained. This is linked to something I like which is strong players who have gained enough talent and experience request to leave the club and get an offer and say bye bye

    I like
    1) The suggestion that strong players get up and leave squads that do not promote. This makes sense and we do not need to touch players playing in off positions because the more experience they gain, the higher their rating, the more likely they leave. This requires them to buy again and retrain again benefitting Nordeus so Win win

    Adding a question: Are the floating tankers playing weak players or whole team OOP? Because I know the post merger competition and trolling this season has some good non tanking players hovering at that position as well.
    my view is to make compulsory to field 6 best % in all games with as strict limit of how low your % can be and how high for that matter