Results 1 to 8 of 8
Like Tree1Likes
  • 1 Post By LaKu

Thread: Zulu FC (Greek team)

  1. #1
    Apprentice LaKu's Avatar
    Join Date
    Jun 2014
    Location
    Athens, Greece, Greece
    Posts
    167

    Zulu FC (Greek team)

    So after tanking season (4th one after 3 championships) the team is ready to dominate the upcoming season

    General View ->

    Contract Details ->

    Physical and Mental skills ->

    Attacking Skills ->

    Defending Skills ->

    Marius Lana is learning Defensive Wall special skill 12/50 (I know I have too many Defensive Wall players and only one Aerial Defender, I got confused and made a mistake )

    Javi Rosano, MC is learning Free Kick specialist (4/40)

    Bruno Costa, ST is learning one-on-one scorer (14/50)

    Aymen Ladab, ST is learning one-on-one scorer (17/50)

    Stelios Apostolidis, GK is learning one-on-one stopper (10/50)

    Panagiotis Papastergiou, DC is learning Defensive Wall (14/50)

    Uros Janza, MC is learning Free Kick specialist (11/40)

    Nikola Marilovic, MC is learning Playmaker (31/50)

    Denis Spirin is learning Aerial Defender (48/50) He is the only one Aerial defender on my team atm but I am going to change a couple of Defensive Wall players with AD.

    My favorite starting formation is 4-4-2D (orders -> ) that can be easily changed to 4-5-1V ->

    Orders ->

    Usually I score a couple of goals and then make the switch from 4-4-2 to 4-5-1 in order to keep the score and more often than I thought I end up scoring a couple more goals due to counter attacks.



    At this point most of my players have their stats equally spread among atk/def/ment, In some cases I have a DC player that he has 40/40/40. This isn't very good in general but from now on I will spend more points into the players role category and eventually it will make it all right.

    The players stats are shown on the above screenshots, if you have anything you would like to share or ask me you are more than welcome to!

    The players I have can fill out almost any formation there is, but I would kill for a scout AMR/MR with maximum age of 20.
    My team is mostly assembled with players younger than 20-22 as you can see, with only a couple of exceptions like Jong DC/DMC, Haye ST and Kluanklang AMR/MR, that are 25,26 and 29. This results into a 21,6 average age paired with 42average quality and a total of 86,3M team value! Pretty good for a lvl 4team. I have spend time and money into my team for it to become something I love to watch dominate in all 3 titles

    Soon I will make an update with my Achievements and how to obtain them, if you have any that I miss please say so and how to get them!

    Love and Peace <3
    "Human relationships didn't work anyhow. Only the first two weeks had any zing, then the participants lost their interest. Masks dropped away and real people began to appear: cranks, imbeciles, the demented, the vengeful, sadists, killers. Modern society had created its own kind and they feasted on each other. It was a duel to the death...in a cesspool."

  2. #2
    English Forum Moderator Cat Harrison's Avatar
    Join Date
    May 2013
    Location
    StL
    Posts
    8,062
    Wow! ... wow!

    On my Team of all the players the GK need the least Physical stats, compared to a Winger or MC thats has to run a lot.

    If you are teaching roles or abilities try to choose ones that use their best attributes.

    Corner Specialists can be useful.

    Best of Luck! (you likely don't need very much luck though with that Team)

  3. #3
    Apprentice LaKu's Avatar
    Join Date
    Jun 2014
    Location
    Athens, Greece, Greece
    Posts
    167
    Hehe thanks mate I train my GK on DEF/MENTAL attributes mostly, but when there are uneven points on ATK, I have to make it into an even number. I hate having uneven numbers I got carried away with defensive walls on my DC/DR/DL and only have 1 that he is gonna be Aerial Defender instead of having at least 2, I have 1 corner specialist at least, I am sure about that, but I would like one more. I have 3 playmakers + one the way witch is a mistake. Haye (ST) Is penalty specialist witch is bad as I have heard, supposedly it only helps if the GK is Penalty Kick Stopper. 2 Free Kick specialists on the way Rosano MC and Janza MC. I train Ladab ST and Costa ST to one-on-one scorer as it seems the most useful, but the matter with my strikers is that they are ALL left footed... Not even one of them is right footed or even able to use either leg In the mix as you can see I have a corner specialist, but he is not on the main 11. I think I should get rid of Lana DL/DC in favor of a DL/DC with Aerial Defender, but the waste on tokens is too high. When I turn my formation into 4-5-1V then I can get a Corner Specialist into the mix, but I have to drop my Shadow Striker, witch I adore and is very, very, very, helpful imo and I don't plan on ever putting Goncalves AML/ML instead of Seoane AML/ML in the team unless there is an injury or the first one is tired. Something weird I had noticed was that at my first 2 leagues, my AMR (Bangaes was the name) even if I was playing the ball through the left side, he had the most goals on the team AND most assists... Without being a Shadow Striker and not even having a red arrow... This made me thinking if this game engine works as intended or sometimes it does what it pleases, anyway, I have not seen the same pattern with my current AMR (I think he sucks balls) so dunno... I really can't wait till this season starts so I won't have to hold back like I did this season. I had to use an illegal formation with all my players behind center line and I lost on final 8 of CL because of that (I played the prick with my team and formation on their best and I dominated him, this made me feel even worst... It's all so the season after that I will be able to go for triple crown, if I don't get it now, It's gonna be so hard winning it later in the game where players are more active ;( anyway, I rant when I am high) So I need a good AMR but since I will only use him on 4-5-1V I don't want to spend 50 tokens on a 25year old geezer from scout list, nor a 39 quality guy from auction house, sigh. This whole thing seems like the words of a crazy guy on meth, I don't even remember what I wanted to say when I started writing this post and I will not go back and read it cause my eyes hurt from being 2 days without any sleep and I see blurry.... Just this, I plan on getting Undefeated achievement this season since I have such a great team, the achievement counts league/cup/cl right?


    omg what kind of a text block is that... makes me wanna edit it and use paragraphs... my English teacher would have a heart attack if she ever saw that...
    Last edited by LaKu; 09-21-2014 at 02:22 AM.
    Cat Harrison likes this.
    "Human relationships didn't work anyhow. Only the first two weeks had any zing, then the participants lost their interest. Masks dropped away and real people began to appear: cranks, imbeciles, the demented, the vengeful, sadists, killers. Modern society had created its own kind and they feasted on each other. It was a duel to the death...in a cesspool."

  4. #4
    English Forum Moderator Cat Harrison's Avatar
    Join Date
    May 2013
    Location
    StL
    Posts
    8,062
    I generally use mixed or both flanks, but some players just score no matter what, and those are the ones to hang onto as long as you can.

    I like to have ST of each foot, either is best I think though.

    Run-on sentences and lack of paragraphs are fine in conversational writing, if it was a formal document.. not so much.

  5. #5
    Apprentice LaKu's Avatar
    Join Date
    Jun 2014
    Location
    Athens, Greece, Greece
    Posts
    167
    Yeah, I write poetry, lyrics, a book, college level essays and lately I started using more comas and pauses, so what I write is "correct". I tend to overdo it sometimes though and since English is not my native language, I do stupid mistakes... I had an ST using either leg, but he was not so good so I sold him... I have spend too many tokens on players I had to sell a couple of days later for whatever reason that might be...
    "Human relationships didn't work anyhow. Only the first two weeks had any zing, then the participants lost their interest. Masks dropped away and real people began to appear: cranks, imbeciles, the demented, the vengeful, sadists, killers. Modern society had created its own kind and they feasted on each other. It was a duel to the death...in a cesspool."

  6. #6
    English Forum Moderator Cat Harrison's Avatar
    Join Date
    May 2013
    Location
    StL
    Posts
    8,062
    For me, a couple days isn't long enough to evaluate a player in my team, unless their training speed is the worst. If they're that slow I sell them, but others can take awhile to see if they fit in. Also too, I want to assign some skill points to see if they improve or not. If you find a good either footed ST or MC they are really handy to have, *if* they are decent for your team.

  7. #7
    Apprentice LaKu's Avatar
    Join Date
    Jun 2014
    Location
    Athens, Greece, Greece
    Posts
    167
    I thought that younger players advance in skill points faster than older players and that's it. There are more factors that make a difference in how fast a player gains skill points?
    "Human relationships didn't work anyhow. Only the first two weeks had any zing, then the participants lost their interest. Masks dropped away and real people began to appear: cranks, imbeciles, the demented, the vengeful, sadists, killers. Modern society had created its own kind and they feasted on each other. It was a duel to the death...in a cesspool."

  8. #8
    Apprentice LaKu's Avatar
    Join Date
    Jun 2014
    Location
    Athens, Greece, Greece
    Posts
    167
    Just got a scout Yuri Zaripov ST, 195 height, 23 years old, right footed. 43-45,2-44,4 attributes. 4.23m with 240k wage. He fits perfect in the team and now I have an extra striker. All I need is someone to make me an offer for my other strikers in order to get back some tokens and not just money, but who makes offers seriously never someone has made me an offer for my players that had enough tokens so I would get at least a couple for myself. This system sucks and it is designed so we have to spend money constantly to stay competitive...
    "Human relationships didn't work anyhow. Only the first two weeks had any zing, then the participants lost their interest. Masks dropped away and real people began to appear: cranks, imbeciles, the demented, the vengeful, sadists, killers. Modern society had created its own kind and they feasted on each other. It was a duel to the death...in a cesspool."