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    Greek Forum Moderator nikolgiorgos's Avatar
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    Strategy -Tactics

    Strategy - Tactics
    The goals of that team is to get as many titles it’s possible every season.
    Every season I ‘m going for the league and Champions L. and as far I can go in the Cup. That’s why I don’t accept friend invitations of managers who have very good teams because the schedule of the team is too heavy if considering training young players too.
    I believe that the game is 40% the right players - 40% formation/tactics and 20% other stuff.
    I want to have players that covering all positions X2, with good quality , beginning the season with 5* and later with training get some of them to 6* or 7* the faster ones. So I ‘m going after young fast trainers, 5* and maybe few 5* veterans with q near to 6* and a special ability if possible. Those veterans most of the times I sell them at the end of the season because the next season they are more 4* players and cannot develop anymore. Sometimes I ‘m buying one scout list player for the season. I don’t power training players to reach 8* or 9*. I have limited sources that’s why I prefer to develop many players of the team to reach 6* or 7* later in the season.
    I like the part of the game about training so I ‘m investing time and sources for doing this. I think it’s worthy and give me an advantage against most of the teams. I ‘ve spot very few teams so far that investing in a team with many young trainers.
    More details about trainers/players of the team, in my guide.
    Usually I have the No1 team in quality in my league and one of the top5 in Champions League.
    In the beginning of playing the game, I used 4-4-2 and sometimes 4-5-1 V for defense against good teams. Now, I ‘m checking the formation of a rival opponent and trying to find the most proper formation and orders.
    The only thing I ‘m not doing is to use DML-DMR. With those players I need also 3 DC so the team becoming to defensive and still vulnerable from the center.
    This period of my life I ‘m playing only this game (don’t know for how much), watching and following the game almost every day with the help of my smartphone (android), keeping records, be an active member of the forum which help me a lot and I’m trying to give back as I can.
    I think that my dedication to the game is that gives me the advantage.

    FORMATION & ORDERS

    I prefer to play from the flanks because it's more easy to find good wingers than ST. I don't mean exactly to find them - it's not so easy, but if you find the good ones, they are more steady in performance than the STs. Usually my wingers playing good during all their seasons.
    A ST maybe can play well in a season and in the next he just can't score the same.
    When I 'm playing vs teams that have wingers or ML & MR, I use DL + DR. Usually playing 4-5-1 V.
    If playing vs teams that playing from the center, like 4-3-3 or 4-4-2 ND, then I gather my defenders in the center and playing 3-5-2V or 3DC-1DMC-3MC-AML-AMR-ST or 3DC-1DMC-2MC-AML-AMC-AMR-ST .
    It depends from which good players I have available, the result I want and how strong is the opponent.

    I prefer to play defense with counters because my experience so far shows that the game doesn't favor attacking unless opponent is much more easy team. Also, because I 'm not sure if I 'll watch my game, I always have set the defensive mentality. If the game is turning in the wrong way (don't have enough shots or if I am behind in the score), then I change to normal or attack.

    Passing : From the flanks of course (unless I have also AMC , so mix then).
    Pressing : Low - high gives a condition loss with the new update and from my games and experience so far, I couldn't see any bonus (any better performance) at high pressing.
    The same with man to man marking. It's only condition loss and no bonus. If you 're gonna loose (bad day/bad roll dice), you're gonna loose. Game over.
    Tackling style - normal : As any other manager, I don't know if and how exactly hard-normal or easy tackling is working,
    so hard tackling > if I 'm desperate to reverse a result and easy tackling in a friendly game or a game -domination vs an abandoned team.
    Passing style mix, or if opponent doesn't have DML-C-R , maybe try long pass.
    Counters - yes of course (except if I 'm playing attack)
    Offside trap - I don't know if and how this is working, so I use it only if I 'm desperate to reverse a bad result, only when playing attack, maybe to pull some trigger in the program.
    Arrows
    Blue arrows for my defenders. Defense is very important so I want my D to be focus in defense. Also not going to attack or counters because 99% they will fail to score.
    DMC -If I want to keep the score or oppo has a dangerous AMC > Blue. If I want to push my team to attack > red. Neither > no arrow
    The same with my MCs.
    Wingers of course with red arrows. I don't expect from my wingers to play defense (I hope that my D will do that job). I want them to score.
    ST - no arrow, they are in attack any way.
    In normal games I give the low, min bonus, easy games (or not interest) none bonus, in finals, difficult semi finals, I give max bonus.

    If the score doesn't go well, then I just use some orders as emergency button :
    Attack or hard attack/ high pressing/ hard tackling/ offside/man to man.

    Also making a sub in the brake - if the result isn't good and in the second half (around 70' min.)

    I don't know if this way is correct 100%, but that's how I play and this way gave me a lot of titles so far.
    Last edited by nikolgiorgos; 05-02-2016 at 02:55 PM.
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