pls, new big update
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pls, new big update
I like you Guys listening to the problem but the main thing is everyone would like to see if someone is send you à message with friendly match its normal if
You can say yes or no 3 hours interval is only 5+ condition en à friendly match you lose players 15 percent condition so you have to buy à green case 5cases for 6 tokens for you Guys its Nice i
Understand you want to make money but 6 tokens is expensive for 5 cases i think .. Thanks for reading this hope you wil understand à lil bit
Hello,
Good improvements,but what would help us even more is the ability to accept or decline the friendly match request.I`ve been waiting for such an option for like almost 6-7 months .It would be very apreciated at least by the group of people i suround myself with and play this game daily.
And in case of the chance that the player that is called for the friendly does not see the request,a friendly reminder on email or even better on the facebook account would gladly be welcomed.
If any chance you guys read this,thats for the chance to shout out a small request that from what i can see many people want.
Cheers,and keep up the good work!
Great news at last - had too many saboteurs ruining the game! Like all of my friends and others on the forum are suggesting if you can ensure that both players have to accept it you can avoid any further aggravation.
Thanks for sorting this one major issue out!
Easy solution,there should be two sorts of friendly games,one "free of charge" and one that has to be accepted by your opponent.
The free game is a "no gain and no loss" from friendly games, that will give you a lot of games, and a lot of set-up training. And your friend don't have to accept the game, since he wont be affected by it. This could maybe also give you the chance to play a tougher opponent, if you could test your team against "the" best teams in the game... with no loss or gain to either teams.
The second "challenge/accept game" will give skills and the chance of injury, this sort off game would have to be accepted (within 15 minutes...?) in order to take place.
You should be able to play your friends as often as possible, but should off course not be able to affect your friends team (injuries, tired...) free games.
Hey all,
The 3 hour 'rule' is a start to solve this. But I think there is a better solution. What if there is a possibility to have a setting like a 'friendly matches modus' which you can set ON/OFF. So if you have some big match upcomming switch your modus to OFF and no one can abuse the friendly match.
Take care!
I got cup match at 03:25am but my two fd also made the fd match succeeded at 02:10 & 02: 48am,
when will the new rule applied actually?
Hi,
Just : "friendly matches cant be played if not agreement between the two managers"
Simply the best solution !!
I assume the 3-hour rule is not in effect yet?
Look at the schedule for my next few days:
http://www.primeimg.co/images/2013/07/01/3hourrule.jpg
Great news :) 25 minutes between games was not very ideal... Cost me quite some tokens to reschedule!
Hope this is implemented asap!
yea. i do not see my matches 3 hrs apart
and i would like to give user the chance to select preferable home matches time, so that we all can at attend our home matches
The best suggestion is that!
GUYS, we just need a question to accept or not the macth, just that! When somebody ask u about a friendly macth we need to accept that to play... if somebody doens´t awnser the the macth is accepted if He doens´t have a 2 macthes in a day, the limit is necessary, but if someone wants to play doesn't matter.
Just put a question that both of players should accept to play friendly with 2 limits plays.
additional fitur for on/off the frendly match
it's so make confusing when a game is ended then there's a frendly match ongoing -_-
or It should a be a mutual agreement between both teams involved.
mutual agreement is a must...... plz :)
Nothing fixed :mad:
Today i had a game at 13h17 and at 19u27, i thought i was lucky because i should have 3 times + 5% condition (first time at 13h25) but my opponent from the cup changed the time to 19h42, 15 minutes after the other game.
I find that very cowardly from my opponent to change the time 15 minutes after my league match!!!
He should not be able to do this!!! :mad:
BTW, his quality is 56.8 (mostly 6* and 7*), mine 51.9 (all 5*)
Now i'm going for hard tackle, hopely i can injure 1 or 2 players!!!
While your plan isn't perfect, it would be an awesome step in the right direction and should be implemented immediately. Any fine tuning can be done at a later date.
Thanks!
Why the game try to so hard to solve it, Just add "Accept and Reject" button when invite coming !! can't u ?
3 Hrs. before a real match which is a good idea
Request : Private league (Please allow me to create some another private league by pull data from a main league table)
Il miglioramento va fatto assolutamente, ma a 3 ore di distanza dalle competizioni ufficiali non risolve il problema perché
in 3 ore recuperiamo 5% di energia e giocando un amichevole ne spendiamo in media 10% perciò ci danneggia in ogni caso...
il morale scende se si perde la partita oppure si possono riscontrare degli infortuni.
Ora mettiamo il caso che io sia offline per 3 o 6 ore ma con gli 11 titolari in ottime condizioni che saranno pronti (95%99 condizione) per la partita in programma, spiegatemi perché posso arrivare al momento di dover giocare e trovarli al 90% con morale abbassato e magari pure qualcuno infortunato gravemente perché qualche pagliaccio mi ha sfidato???
Capite che con questo upgrade il problema non è risolto del tutto, per come la vedo io ci sono queste soluzioni ,
la più drastica
UN TASTO ON/OFF "accetta amichevoli" senza tanti compromessi...
la più easy
si potrebbe proporre l' orario per una amichevole e chi e' stato sfidato deve confermarlo o modificarlo e quindi proporre un nuovo orario, in ogni caso senza la conferma da entrambe le parti la partita non può avvenire.
L' importante è che con questo miglioramento a decidere se il nostro club scenderà in campo siamo noi e non gli altri!
PS: Da qualche tempo abbiamo un bot tra gli amici (Josè Mou) avere la possibilità di sfidarlo o di sfidare altri bot di diversi livelli magari sarebbe un ottimo ripiego se non si e' trovato nessuno da sfidare.
Introduce very fast! Please!! I have time for my games at intervals of 30 minutes. This sucks!!
Nordeus your still swerving the option to decline friendlies, it should be upto the manager receiving the offer of a friendly match to decline or accept NOT IF ITS 3 HRS BEFORE A MATCH. If you are going to bring that rule in then the % of the recovery should be increased to at least 10% or more...5% every 3 hours is a complete joke in the first instance...its not rocket science so ****ing fix it and stop pussy footing around the subject...SIMPLE
So when do these proposed changes get implemented? It seems that the focus has been on fairly pointless changes e.g trophy design rather than things that actually enhance our playing experience
I don't see why they can't simply make sure that all friendlies have to be accepted.
It's a no brainer, and it seems like such a simple fix, that ALL, and i repeat ALL top eleven users will welcome.
But i'm thinking they're studying how much profit they would lose from the fact people won't have to buy as many green boosters after getting unwanted friendlies.
it's ok :D thank u for to have thinking this new mode to avoid that much opponement used to damage our teams..
i'm agree with this solution.. it's ok
Its now been a fortnight since this announcement was made and its quite clear what people want. So whats happening Nordeus? Is it being ignored? A wee update would be good.
From the article:
Quote:
We hope to roll out this update in one month.
Active managers always hate "illegal" friendly match :rolleyes:
hopelly this new update will decrease damage or injury in our team.. :cool:
The friendly match is to be played only if both managers agree to that!
Surprised no one mentioned anything about this, "and if there are no Competition matches that day, you can be challenged to play up to four Friendlies."
How is it possible that you don't have a competition match on a day? Day 1 and 2 are cup games, days 3-28 are league games. You always have at least 1 game per day. Maybe this statement has something to do with time zones. I know where I live, my games are between 0400 and 1800 local time. The new nordeus day begins around 2100. Now that wouldn't be fair for someone who lives in a different time zone (I'm thinking the far east and OZ/NZ) where they can wind up with a game at 2300 local time on one day, skip a day and have their next game at 0200. They shouldn't have 4 possible friendlies one day just b/c of how things work out with their time zone.
perhaps you should be implement to fix a date for friendlys.
the challenger could date a friendly wth 1 or 2 exactly times, send you a request and you can accept or decline.
if you do nothing, no friendly game will be played.
also you cant arrange a friendly immediatly, you have to arrange a game but there has to be 6-10 hours for the game to start with the criterias listed above.
for me this is the best option.
sometime i got my matches in the evening about 18 o'clock, and the next gamethe next day at 9am. in the night a friend arranged a friendly at 2am and the condition of my players gt to 20%, and cant recover till 9 am.
this is the only problem.
just implement that one has to ACCEPT a friendly, not automatically accept it, thats the problem now.
It should a be a mutual agreement between both teams involved.
This is the only fair and right decision...
Its simple answer is to have an accept and reject friendly option.
Surely it can easily be sorted.
Why don't you just make it so all friendlies have to be accepted and agreed to on both ends before they are played. I hate the idea of my players playing and ruining my system with out me being able to make adjustments. I want to play friendlies but I want to know about them and select which players I want to use in the friendly. Because of this I just don't have any friends. It is to big of a risk. I don't think this solves the friendly problem (however it makes it better) It does solve the problem of having games to close together so thanks for that.
FIXING FRIENDLIES - RECOMMENDATIONS
I would suggest the following decision: Give each manager the option to turn ON or OFF the requests for friendlies.
If a manager does not want to play friendlies he turns the option OFF and all requests are automatically denied.
If the manager accepts friendlies he turns the option ON.
FIXING FRIENDLIES - RECOMMENDATIONS
I would suggest the following decision: Give each manager the option to turn ON or OFF the requests for friendlies.
If a manager does not want to play friendlies he turns the option OFF and all requests are automatically denied.
If the manager accepts friendlies he turns the option ON.