First of all - it doesn't matter if a player has participated in the match or not, all the trainings have a specific number of condition to spare and skill to gain. You can see those numbers when you hover the "buttons" for each of the 3 types of training (10% is indeed the standard for stretching).
What should be considered "good" is subjective, but generally if they gain more skill than the standard number - it's good. If you're talking about the often mentioned "fast trainers" however, then you're looking for at least 50% more skill gain.