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Thread: Skill points

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  1. #1
    VIP July Fourth's Avatar
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    Nov 2012
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    Quote Originally Posted by Zorre View Post
    Hello!
    I am quite new to this game. Maybe someone with more experience could explain me how to distribute skill points to different playing positions. Or how good is the auto distributor, would like to get maximum out of my training sessions.
    Cheers!
    Auto-Distributor is okay, but it does evenly give each of the 3 categories the same amount of points, If you trained a player for 30 skill points, hitting auto-distribute would most likely assign 10 to defence, 10 to attack, 10 to physical or mental. Assigning them yourself could make a player over powered on of the 3 areas.

    I have a striker, Def 90.4, Attack 105.4, Physical/mental 105.4... I don't know whether that striker would perform better than a striker that had Def 100.4, Attack 100.4, Physical 100.4 both strikers would have the same amount of quality, but I don't know if weighting a player to 1 or 2 of the 3 categories would give better performances, I have had evenly distributed points on players and they perform just the same.
    *Retired From Top Eleven*

  2. #2
    Newbie
    Join Date
    Jan 2013
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    Reffers to other football manager games e.g. Galactical Soccer Manager, when you have to choose soccer player that GM has give you right to pick available player, I think that physical and mental are needed as possesion for a team.. So that in my opinion through their stats in that game, striker needs attack points equaly with physical & mental, mid player needs to balancing attack, deffend, and physical & mental, deffender needs def and physical & mental skill points equally, while GK only needs def skill points + special ability..
    Pini Shavili likes this.