Originally Posted by
Joshiko
what i'm thinking is, both normal and hard training may have the same gain/condition ratio. if you train them hard, sure they will get higher gain but also higher drop in condition. if this ratio is the same, then you don't get any advantages at all, except the time to train your players will be shorter. the rest packs spent will approximately be the same, but the treatment packs you will have to spend will increase. is this correct or not?
you see, i don't have a lot of token to get packs and i don't want to train my youngsters at speed of light. i just want to take advantage of my youngster since they get relatively higher training points and i want to increase my team value, without having to spend all my treatment and rest packs on them. i save packs for the real injuries and close matches schedule.