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  1. #1
    Rookie Killerbee's Avatar
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    Quote Originally Posted by Saransh Vatsa View Post
    O.K agreed. But the point here is that even if Q increases, skill points are wasted on some irrevelant things which the player does not require according to his position. Like if u see, as for MC and ST, MC has higher dribbling and crossing while ST has higher finishing and shooting, even if they have same Q. But, if u see, MC needs a hang of all the attributes. But as in case of GK, why does his dribbling need to be the same as his positioning??? Alright, 10 is too less, agreed but that being equal to others is a bit too much, u got to agree with me here.
    I agree with you on your entire point, you misunderstand me.

    I'm just saying that the game gets balanced around the training points we spend now. If they lowered the amount of 'useless' skills, GK would get overpowered and they would just balance it to make GK as strong as they are now. So it makes no real difference.

    Also, most players are generated with a balanced amount of skillpoints (like scouts who have pretty much all stats spread). If training could give you more useful skill-points, then it would be hard for any new GK to be better than one you've been training.

  2. #2
    Champion Saransh Vatsa's Avatar
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    Quote Originally Posted by Killerbee View Post
    I agree with you on your entire point, you misunderstand me.

    I'm just saying that the game gets balanced around the training points we spend now. If they lowered the amount of 'useless' skills, GK would get overpowered and they would just balance it to make GK as strong as they are now. So it makes no real difference.

    Also, most players are generated with a balanced amount of skillpoints (like scouts who have pretty much all stats spread). If training could give you more useful skill-points, then it would be hard for any new GK to be better than one you've been training.
    Got ur point now.... Y, I misunderstood at first.