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Thread: Are results pre-determined before a ball is kicked?

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  1. #1
    Dreamer Kyroshill's Avatar
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    Quote Originally Posted by July Fourth View Post
    A server can handle thousands of teams and matches in a day, Look at football manager on your PC.

    I installed Football Manager 2013 and left it to run on holiday simulating about 32 english league seasons in a day.

    Premier League = 380 matches a season
    Championship = 557 matches a season
    League 1 = 557 matches a season
    League 2 = 557 matches a season
    Conference = 557 matches a season
    Conference North = 557 matches a season
    Conference South = 557 matches a season

    Champions League Inc Qualifying Stages = 223 matches a season
    Europa League Inc Qualifying Stages = 456 Matches a season

    League Cup = 93 matches a season
    FA Cup Including qualifiers = 757 matches a season
    FA Trophy = 265 matches a season
    Johnstones Paint Trophy = 49 matches a season

    Total (not including friendlies/reserve matches) 5,565 matches a season.

    5,565 x 32 = 178,080 matches

    World Cup (including qualifiers) = 912 matches x 8 world cups for 32 years
    The Euros (including qualifiers) = 279 matches x 8 euros for 32 years

    Add about another 10,000 or so matches, and if you throw in friendlies my computer would of calculated at least 250,000 matches in a day.

    I think a Top Eleven server can handle simulation of football matches very easily.

    Not forgetting the number of new players and transfers the game had to generate while this was ongoing.

    If I decided to run Championship Manager 01/02 for a whole day, the number of simulated matches would easily be over a million on my computer and this would be an engine that would be more comparable to Top Eleven than football manager 2013.
    So I'm guessing that even with the rambling discourse you presented... that you basically agree with me... that simulating matches is not that difficult even including the introduction of haphazard variables.... yes?
    Newark City





    Season 1 - 4th Place.... but hey....

  2. #2
    VIP July Fourth's Avatar
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    Quote Originally Posted by Kyroshill View Post
    So I'm guessing that even with the rambling discourse you presented... that you basically agree with me... that simulating matches is not that difficult even including the introduction of haphazard variables.... yes?
    Well if my own computer (or anyone elses) can simulate thousands of matches each day using Football or Championship Manager, then it doesn't take much for Nordeus to calculate all their games on their servers using similar software.

    250,000+ Football Manager matches can be generated on my own laptop a day and these matches can be viewed with highlights after they have all been generated.

    Lets say 100,000 Teams per top eleven server playing 2 matches/day each, thats 100,000 matches per server and they only have minimal data for statistics compared to Football Manager 2013.
    Last edited by July Fourth; 03-06-2013 at 11:14 PM.
    *Retired From Top Eleven*