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  1. #1
    Moderator Sxrenity's Avatar
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    It's simple... Buying tokens near enough guarantees you a League win, and significantly increases your chance of winning the CL as these are both seeded by Manager level.

    Buying tokens significantly decreases your chance of winning the cup, as you will be seeded by team Quality, therefore if you have a scout team you'll be seeded with teams that are a higher level, and as such, will have access to better players.

    From what I've seen, the teams that have the best chance of winning the cup, are the ones filled with low Q 5 star players, ie. quality ending in 1 and 6.

    I've bought tokens since day 1, and I won the cup in my first season as I was already seeded against level 1 managers before I bought half a squad of scouts.

    I didn't win it again until season 11, where due to financial difficulties I couldn't buy tokens, my average quality dropped to a high 4 star, and lone and behold, I won the cup.

    I'm happy with having plenty of pretty red stars in my team, and resigned to the fact my chances of winning the cup vs. teams 3/4 levels higher is <5%.

    Doesn't help that the majority of players on my server are Indonesian/Vietnamese etc. where tokens have proven to be cheaper, and the majority of 'rich' token buyers lie, part of the reason I hardly ever use the regular transfer list anymore.

  2. #2
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    Yes its thru that you have manager from higher level. But in my case when I power train my players in first few days my TOP11 team was always 2-3 Q better then opponets one. But still I always lose. OK its cool lets somebody else win something. But I will have better filling if I lose leguage sometimes, sometimes CL and sometimes CUP. Not always CUP.

  3. #3
    Famous Mo Meow Odom's Avatar
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    Ok my say !!!!! I have never spent a penny on this game ( not by choice!!!! I dont have any money ) but still enjoy it it's hard !! dont win all the time but trust me it is great when you do !!!!!!!!!!!!!!!!!!! the fun is winning or drawing ( or giving a good game ) to token buyers wish my friend Craticot was here he would tell you all !!!!!!!!

  4. #4
    VIP July Fourth's Avatar
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    My team will begin to start to rot soon, It's costing an average of 2000T a season to give ourselves a chance of winning the treble each season and maintain an 8* team and I've developed many of my current squad members to 9* at one stage, I'm at the top of the server and nearly everyone is active and buys tokens too and more often than not the best team is the winner.

    On a reduced budget of tokens I'd expect my team to struggle to compete with the best teams soon, but that is not a problem since I'm moving towards a semi-active status.
    *Retired From Top Eleven*

  5. #5
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    LOL at this thread.

    The game would be rubbish if teams always beat teams they are better than, shock results make it more unpredictable and realistic. Man Utd 2-2 Fulham and West Brom 1-1 Chelsea from the last week are perfect examples in the real world; sometimes poor teams get results against good teams.

    In every management SIM I've ever played users moan about dominating games and not winning, but I bet no one has ever complained when they've won a game that they shouldn't have.

  6. #6
    Moderator Sxrenity's Avatar
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    Quote Originally Posted by paulhalt View Post
    LOL at this thread.

    The game would be rubbish if teams always beat teams they are better than, shock results make it more unpredictable and realistic. Man Utd 2-2 Fulham and West Brom 1-1 Chelsea from the last week are perfect examples in the real world; sometimes poor teams get results against good teams.

    In every management SIM I've ever played users moan about dominating games and not winning, but I bet no one has ever complained when they've won a game that they shouldn't have.
    I complain even when I win games... Is that okay, sir?
    Cat Harrison and CarlTaut like this.
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  7. #7
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    Quote Originally Posted by paulhalt View Post
    LOL at this thread.

    The game would be rubbish if teams always beat teams they are better than, shock results make it more unpredictable and realistic. Man Utd 2-2 Fulham and West Brom 1-1 Chelsea from the last week are perfect examples in the real world; sometimes poor teams get results against good teams.

    In every management SIM I've ever played users moan about dominating games and not winning, but I bet no one has ever complained when they've won a game that they shouldn't have.
    I just waiting the moment when my main team will beat samo better team.

  8. #8
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    Quote Originally Posted by paulhalt View Post
    LOL at this thread.

    The game would be rubbish if teams always beat teams they are better than, shock results make it more unpredictable and realistic. Man Utd 2-2 Fulham and West Brom 1-1 Chelsea from the last week are perfect examples in the real world; sometimes poor teams get results against good teams.

    In every management SIM I've ever played users moan about dominating games and not winning, but I bet no one has ever complained when they've won a game that they shouldn't have.
    LOL at you.

    how dare you compare this game to real life. If you had read several decent threads about this game on this forum, you would never had said such folly, knowing that only the game of football itself is represented here, not anything else that has to do with the game.

    formations mean nothing
    morale means nothing
    condition means nothing

    those are supposedly three big issues that contribute to a team winning. if those mean nothing, then what else in this game means nothing? I would suggest that tactics and instructions also mean nothing as the next stepping point.

    This is a poor excuse for a management SIM, because its a joke in terms of a SIM. Its fairly good in terms of management as it gives you the impression that you are actually managing a team, albeit in a mickey mouse fashion instead of FM......where you manage down the minute details.

    so please dont compare mickey mouse online games with real life...real life is far more complex and deserves more than this sort of comparison.
    CarlTaut likes this.

  9. #9
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    paulhalt... you know what? i was a bit worry from the lack of people comparing real world football with t11... finally you came to bring back normality ahah :P
    seriously for how long we should hear people that say that t11 simulates the real world?

  10. #10
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    I stopped buying tokens 2-3 seasons ago. There are a ton of less infuriating ways to burn money than this joyless cash sponge. The problem, for someone like me who has a thing for numbers, is that the numbers in the game don't amount to ****, the only number that matters is how many tokens bought.

    Of course, fortunately for the devs, their core target audience are not exactly the classiest dates in the calender, with the sveltest figures in the math class. They care about "football!"and "winning!", numb-burrs be a distraction best left to thawing eskimoes.

    The only reason I'm still around is because I'd committed myself to a forum league. which I can't even access at this point because this PoS user un-friendly site won't let me reset my password.


    Oh yeah, have a nice day.
    CarlTaut likes this.
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