4Likes
-
English Forum Moderator
Yeah their numbers arent weirdly assigned. I think the GK is good, and bored.
MC's you have to experiment with. It depends on so many things, where you play them; do you expect them to be all round, offense or defense? (I will say that even on my team with phys stats very high the MCs and DMCs seem to need it the most) and some like arrows some not, etc.
Ratings for these two roles in particular tend to be lower. If you watch the match to see what they do it sometimes helps to evaluate if they are bad, or just not getting to interact with the ball.
Expressed above is my own opinion. ☻ Your results may vary.
▬ ▬ ▬▬ ▬ ▬▬ ▬ >BvB< ▬ ▬▬ ▬ ▬▬ ▬ ▬
[SIGPIC][/SIGPIC]
-
Dreamer
Though I agree with GK's ratings, there are GK's around who get 6-7 ratings or higher on avg. No need to settle for a GK with ratings like that. On the other hand, that wouldn't be my priority either. I mostly use mixed settings even with wingers to get my MC's more involved and get better ratings. I would not feel comfortable with an MC that gets the ratings shown here. I would train him a little while, add some phys and give it another shot, if that doesnt wprk, sell. High price doesnt gurantee the player will perform.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules