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Physical is important because 1. your players are always using a physical skill and 2. creativity enhances the skill selection when your player (engine) is choosing a defence or attacking skill to use. My base line is Physical MUST be at least equal to ave Q and the target is equal'ish to the other priority skill in a 2 skill skewed player.
Last edited by Buffs Mad; 08-01-2014 at 09:55 AM.
Reason: forgot '2.'
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