Please guys, it's against the Rules of the Forum to quote private messages & messages from the Company or Support.
I appreciate the spirit of this thread but have to remove the bits that are quotes.
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Please guys, it's against the Rules of the Forum to quote private messages & messages from the Company or Support.
I appreciate the spirit of this thread but have to remove the bits that are quotes.
Sorry, didn't know that!
paul northey! Sponsorship income? :D 1.73 M/day. League: 1.87 M/match. I'm in -85M on the 6th day of the season even with 2 CL matches (8.3M/group match). On my first post, I was wrong. To 17 players, you "only" have to give 28 M/day. I want to sell one of them, but nobody is intrested on him. In every 2, maybe 3 seasons you have to buy money for 85 tokens (568 M in level 33). And if you are a free player, then try to sign players after you got money for tokens.
I've made a calculation. With those bonuses, (+ selling your academy youth players if you are lucky, to get decent ones for free, and of course with the 13 home league matches) and expenditures, you have to play 3,6 friendlies a day, just to don't loose money. That's okay. But. You will have retiring players, and some you just can't sell. Each will cost you 100-115 M, because you have to get new players in place of them. And remember? You don't have profit, even with 3-4 friendlies a day. And soon, with so many matches, you WILL run out of treatment and rest packs, no matter how many you got.
End of story.
p.s.: in the last 8-12 seasons, I was always paired up with higher level teams in the cup and the CL. So maybe 2-3 rounds in the cup, and when I managed to get to CL, 6 group matches.
I'm confused :S +50m wages per day ? we pay wages per season or per day o.O ?
And now. Finally home league match. And the other team didn't have 11 eligible players, so I got 3-0, but no match, no supporters, 0 profit. :cool: And my players lost moral... :mad:
I wrote it, but : "Sponsorship income? 1.73 M/day. League: 1.87 M/match."
This is really sad to hear. Didn´t know players do constantly losses in higher levels. It must feel like the opposite of "managing"