Results 1 to 7 of 7
Like Tree2Likes
  • 1 Post By
  • 1 Post By

Thread: Players ability to earn skill points when promoted!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Spanish Forum Moderator khris's Avatar
    Join Date
    Jun 2013
    Posts
    16,358
    Quote Originally Posted by Steppenwolf View Post
    Not true... When a young fast trainer gets a star skill progression reduces by 1%, 2% or 3% of skill gain (Stretching, Cardio or Practice Match). If his progression range as 4-star is 18-28% (Stretching), at 5-star will be 17-27%, at 6-star will be 16-26%. The highest range border is always 10% from the lowest range border. Its 20% for Cardio training and 30% for Practice match...
    For "flops" calculating is different...

    Example:
    Player stars_______Stretching______Cardio________Practice Match
    4________________16-26%________32-52%_______48-78%
    5________________15-25%________30-50%_______45-75%
    6________________14-24%________28-48%_______42-72%...

    Flops:
    Player stars_______Stretching______Cardio________Practice Match
    4________________8-12%_________16-24%_______24-36%
    5________________7-11%_________14-21%_______21-32%
    6________________6-9%__________12-18%_______18-27%...

    hmmmmm.... .....¬¬' I think we don't talk same language lol

  2. #2
    VIP
    Join Date
    Sep 2014
    Location
    Beograd
    Posts
    11,540
    Quote Originally Posted by khris View Post
    hmmmmm.... .....¬¬' I think we don't talk same language lol
    Pick any young fast trainer at next season start and you will see the pattern... Write his stats for Stretching, and when he gets a star, write new stats in parallel with old stats and you will see it's only 1% difference (2% if you do hard training)...