Originally Posted by
BabyGoth
my experience showed me that the "loss condition / progress-ratio" is nearly always the same. if you play a league match, you lose round about 20-25 condition and get maximum progress. if you play a friendly you lose round about 10 condition and get a bit less than half of the progress of a leaguematch. and if you train (stretch 2bars) you gain about 1/3 of friendly progress. Ofc, in matches the progress depends on participation. so a good positioned important player will get a benefit in matches.
Is that all right?
so is it a good choice to let all players play about 70" and the important players at least 90" or even maybe 120" and more in league. and then go on and let the players that are old and/or cheap do friendlys for the additional boosters. and let the guys that will get a good progress in training (cause they are expensive and young) train with stretch 2bars to avoid injuries?
does the skill of the opponent has influence on my skill-progress? (f.e. i am lvl 3 and my friend is lvl 15 and i do friendly vs him, make him to missposition his whole team like 0 - 0 - 2 -5 -3 so he gets a penelty at posession and his player play on wrong position so i even win against such an opponent? or is this wasted effort and useless)?