Quote Originally Posted by cookizzz View Post
I just consider usefulnesses of players and general replacement cycle of my team, not players‘ ages. Players should be considered to be sold in contract end season to avoid unnecessary signing fee.
For further information, the replacement cycle depends on how hard you push your team's quality up, and this in turn depends on your resources (token, money etc.) Generally, the maximum will be the contract end years (3,5,7,etc.) I believe you know players grow quickly only up to early to mid twenties. They will not increase in market values after this period. That's probably you want to know more. I think the most important consideration is whether the players are still useful for the team. But I can hint you that players usually grow much slower on reaching age 22.

Quote Originally Posted by David Grizzle View Post
... At the lower levels money can be tight if you don't spend real money but as you get to higher levels you tend to have plenty. I have a 22 man roster with an avg age of just under 20. But that doesn't mean that i throw away older players automatically.
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That's correct for very low levels. But I would like hint the mangers who have not yet reached levels about 14 or 15 that shortage of money will gradually become an important issue. Building a stadium before the team cannot afford is important to keep the team to survive longer, well, without real money investment.