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  1. #1
    VIP Gert Funck's Avatar
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    Quote Originally Posted by Tactician View Post
    Do you believe all this?
    The number of injuries that will occur is reduced by a certain percentage after a pitch upgrade is done.

    Upgrades for medical facilities lowers the risk of injuries.
    No, that is not true, Medical facilities gives redpacks and reduceses the treatment time when players ARE injured.

    Pitch Conditions / League Formation-treat.jpg

    and of course a player in top health and condition can get injured, however it should be more unlikely (low risk percentage)
    Last edited by Gert Funck; 08-21-2015 at 07:27 AM.
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  2. #2
    Elite Tactician's Avatar
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    I correct what I have said and put it as such: Two medical facility upgrades said to lower the risk for injuries. Now, you must agree with me.
    Last edited by Tactician; 08-21-2015 at 12:04 PM.
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  3. #3
    Elite Tactician's Avatar
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    More unlikely to be injured? Then how would you explain the fact that I got many injuries after having upgraded facilities such as pitch quality and medical facilities and I had very few injuries when the facilities are at L0 or L1. How would you explain the fact that many users in the higher levels with better facilities have have excessive injuries as compared to what they had in the lower levels with poorer facilities? 'lowers the probability of injury by 20%, 30% , 40% and even by 50%'; many observations have proved the contrary happening. The occurrence of injuries have nothing significant to do with pitch facilities. Some accounts might never had excessive injuries from the first level. Some accounts have had excessive injuries in the lower levels, some in the mid levels and some in the high levels and some a bit everywhere. All these observations clearly indicate that the game works differently to how it should have worked.
    Last edited by Tactician; 08-21-2015 at 08:36 AM.
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