God Bless!
Trinity FC, Level 17
- Malaysian team
- Never bought tokens
League
Champions (10) - Seasons 1, 2, 4, 6, 7, 8, 10, 11, 12, 15
Runners up (5) - Seasons 3, 5, 9, 14, 16
Third place (1) - Season 13
Champions League
Champions (2) - Seasons 6, 12
Runners up (1) - Season 3
Third place (4) - Seasons 5, 13, 14, 15
Cup
Best placing: Quarter-Finals/Last 8
- Season 16, Level 16, Level 23 Cup
I did it because the training speed at 6* was so much faster than 7*, so I got more benefit out of training another further 50 skill points when the player was 6*, now the player is 7*107, and I'm reasonbly happy with Miku's training speed, adding the SA seemed to make Miku train slightly faster or was it just me I don't know.
*Retired From Top Eleven*
God Bless!
Trinity FC, Level 17
- Malaysian team
- Never bought tokens
League
Champions (10) - Seasons 1, 2, 4, 6, 7, 8, 10, 11, 12, 15
Runners up (5) - Seasons 3, 5, 9, 14, 16
Third place (1) - Season 13
Champions League
Champions (2) - Seasons 6, 12
Runners up (1) - Season 3
Third place (4) - Seasons 5, 13, 14, 15
Cup
Best placing: Quarter-Finals/Last 8
- Season 16, Level 16, Level 23 Cup
i might of put it wrong, but I mean if you going to assign SA or position, you should do it at the earliest. I just assigned SA and position to 5 of my youngsters while keeping them 5 skill points off of being Scouts. I like my team to be more complete, versatile and more Special...nothing wrong with that...
Alright then. Not sure about when you should do it, but whether you should do it is a no for me, I'll make him work on pure quality. Let's say I buy a player and PT him 50 skill points which I use to give him a new position/SA. I've then used 50 skill points' worth of green packs, red packs, etc, and he's right back where he started from in terms of quality.
God Bless!
Trinity FC, Level 17
- Malaysian team
- Never bought tokens
League
Champions (10) - Seasons 1, 2, 4, 6, 7, 8, 10, 11, 12, 15
Runners up (5) - Seasons 3, 5, 9, 14, 16
Third place (1) - Season 13
Champions League
Champions (2) - Seasons 6, 12
Runners up (1) - Season 3
Third place (4) - Seasons 5, 13, 14, 15
Cup
Best placing: Quarter-Finals/Last 8
- Season 16, Level 16, Level 23 Cup
God Bless!
Trinity FC, Level 17
- Malaysian team
- Never bought tokens
League
Champions (10) - Seasons 1, 2, 4, 6, 7, 8, 10, 11, 12, 15
Runners up (5) - Seasons 3, 5, 9, 14, 16
Third place (1) - Season 13
Champions League
Champions (2) - Seasons 6, 12
Runners up (1) - Season 3
Third place (4) - Seasons 5, 13, 14, 15
Cup
Best placing: Quarter-Finals/Last 8
- Season 16, Level 16, Level 23 Cup
well I always had hard time finding a playmaker for instance...and I like my players more versatile so I can tweak formations during match. Also before I needed 22 players now I only need 19. With less players but more versatile, I'm allowed to give my favourite players more match time meaning more skill gains.
God Bless!
Trinity FC, Level 17
- Malaysian team
- Never bought tokens
League
Champions (10) - Seasons 1, 2, 4, 6, 7, 8, 10, 11, 12, 15
Runners up (5) - Seasons 3, 5, 9, 14, 16
Third place (1) - Season 13
Champions League
Champions (2) - Seasons 6, 12
Runners up (1) - Season 3
Third place (4) - Seasons 5, 13, 14, 15
Cup
Best placing: Quarter-Finals/Last 8
- Season 16, Level 16, Level 23 Cup