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  1. #1
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    Nov 2015
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    Quote Originally Posted by cookizzz View Post
    After implementing "sell now" function, I have not seen a free agent which can be signed & then sold. If you are in Level 1, I guess that there are some such free agents. But their qualities are 14 or below. I think it is not realistic to rely on signing these players for sale as a income source.

    Sorry that I have no solution for level 1 players to earn quick money other than paying real cash. Probably you may sell high wage and slow training players to reduce payroll. As I remember, it was hard to sell players at level 1. I even sacked 1 or 2 of them at that time.

    In fact, I don't support buy token at this stage. It is easy to play in level 1. 4 star team is very sufficient to win. And it is the time to learn, including team management and financial management. As I remember, there are a lot of young fast trainers in the level 1 teams when I took over them. These players are useful for many seasons. I rarely got players who can serve my team for so many seasons in higher levels (Note: I lack tokens, so I cannot afford to participate bidding war for fast trainers. So I lack crazy fast trainers.).

    At low levels, the priority for using cash is investing on the facilities. You will be in disadvantage in long term if you delay to build them.
    Which facilities are most important?

  2. #2
    VIP talisman's Avatar
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    Feb 2014
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    Clevedon, UK
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    Quote Originally Posted by alines6 View Post
    Which facilities are most important?
    All of them, for varying reasons.

    Medical gives you Red packs and reduces the time for recovery from injury - you will get an extra Red pack if you don't get any bookings in a match you attend.
    Training gives you Green packs - if you are present at the match always do one substitution - this will give you one more Green pack.
    Commercial gives you extra money on your home match day, the amount varies depending on your match attendance.
    Improve your pitch to reduce the chances of injuries happening.
    Add extra seats, update the stadium to give you bigger attendances and therefore more money.
    Improve parking as this facilitates the attendance increases for your larger capacity stadium.
    Maximise the revenue from your matchday attendance by increasing your ticket price by one each match until attendance starts to drop off then go back one.
    The Youth setup gives you young players occasionally, useful in the early seasons when they will be of a quality similar to the main squad, but once you have mostly 5*/6*, the 'free' one will be useful for signing and selling to raise funds.
    Stadium lights and scoreboard don't appear to affect anything but you will need to upgrade them eventually to do stadium upgrades.

  3. #3
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    Join Date
    Aug 2014
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    35
    Quote Originally Posted by talisman View Post
    All of them, for varying reasons.

    Medical gives you Red packs and reduces the time for recovery from injury - you will get an extra Red pack if you don't get any bookings in a match you attend.
    You get the packs, the rest is just hooey...

    Quote Originally Posted by talisman View Post
    Improve your pitch to reduce the chances of injuries happening.
    You'll have to upgrade at some point, but it doesn't do anything at all; same as above - just cosmetic...

    Quote Originally Posted by talisman View Post
    Maximise the revenue from your matchday attendance by increasing your ticket price by one each match until attendance starts to drop off then go back one.
    Very important, this one. Since you're dealing with little margins all over the place, you won't want to miss this: Always go for a sell-out rather than the maximum possible income here since it'll give you the few extra % in possession which in turn increases your chance of winning.

    Quote Originally Posted by talisman View Post
    The Youth setup gives you young players occasionally, useful in the early seasons when they will be of a quality similar to the main squad, but once you have mostly 5*/6*, the 'free' one will be useful for signing and selling to raise funds.
    Ought to be one of your first builds/upgrades.

    When planning the upgrades, try to make sure not to waste any days without building anything. Also try to schedule the upgrades so that you won't interrupt 'pay-out' cycles, i.e. start the upgrade of the medical facilities on the day you receive red packs, training facilities on the day you receive green packs, youth on the day you receive youth players, and you're good to go