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Thread: someone please confirm the numbers

  1. #1
    Dreamer Sully's Avatar
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    Lightbulb someone please confirm the numbers

    Please.

    I really want them to confirm it takes 60 skill points per level for a total of 300 points per STAR.

    I say this because my spreadsheet says that one of my players needs 63 skill points to the next level yet I am already at that level.

    92%/138Q

    116
    116
    104
    106
    96
    107.6 total defense

    81
    74
    84
    81
    75
    79 total offense

    87
    83
    94
    90
    90
    88.8 total physical

    (107.6+79+88.8)/3 = 91.8

    But my player is is already 92%. So they round up right? but why round up with 3 skill points left to the level? Why not 2 or 6? At what value do they decide to round up?

    or another player: I just bought in negotiations so he is technically 1 skill point from scout (if that is true in the new version).

    99%/139Q - supposedly 8 points from next level. why?

    101
    105
    97
    85
    85
    94.6 Total D

    114
    106
    98
    105
    95
    103.6 Total O

    100
    101
    94
    101
    105
    100.2 Total P

    (94.6+103.6+100.2)/3 = 99.4667 real average. AT 0.067 per skill point, that would be 8 more points to next level.

    So if I change the first number (Tackling) from 101 to 109(8 skill points), I get 96.2 avg, and then (96.2+103.6+100.2)/3 = 100

    The point of this one is the determine how many skill points are necessary to the next level when you buy off the neg list.

    I bought 2 players in the past few days and they both show as needing 8 pts to advance. Why 8 you ask. I immediately started Special Ability on both , so they wont be advancing until they get their 50 skill points. Thats how I know nothing has changed since buying them.

    I have one more player that says they need 10 pts to advance from 4* (79%/134Q) to 5* (80%/135Q)

    I would be willing to bet he will advance BEFORE he gets those 10 points. I play in 30 mins so I should get something and then train, so I fully expect to advance.

    What I am trying to say is this % crap is basically for window dressing to justify their new training game. 60/300 instead of 15/75 is much more work and you will train more - therefore more green packs wasted


    Any thoughts?

  2. #2
    Dreamer Sully's Avatar
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    so played the game and the player in the last paragraphs of the above post got 2 skill points and that put him up to 80%/135Q and it says he still needs 8 skill points to get that 80 avg

    so either my numbers are off or their numbers are off and I want to know why.

    I really dont think my numbers are off, but it is possible as I am not infallible. .

  3. #3
    Famous HoofDaddy's Avatar
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    they are calculating accumulated training points that aren't yet a full skill % point, that's why as soon as I hit 99% or whatever I stop if i want to sell them in negos. some players are even negotiation level now with a 49.8/50/50 because of it.
    Last edited by HoofDaddy; 02-26-2016 at 07:25 PM.
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  4. #4
    Greek Forum Moderator nikolgiorgos's Avatar
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    I quit trying to understand those % skills.
    It's too chaotic to me. Like your avatar - lol

    *btw Sully, why didn't you continue your first thread ?
    It would be better all in one.
    Last edited by nikolgiorgos; 02-27-2016 at 06:23 PM.
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    http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html

  5. #5
    Dreamer Sully's Avatar
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    Quote Originally Posted by HoofDaddy View Post
    they are calculating accumulated training points that aren't yet a full skill % point, that's why as soon as I hit 99% or whatever I stop if i want to sell them in negos. some players are even negotiation level now with a 49.8/50/50 because of it.
    if that is true, then at what point do they finally round up? These are question I would put to the programmers. I want to be able to know when a player is about to increase in quality. It was so easy in the last version but now they make it a guessing game?

  6. #6
    Dreamer Sully's Avatar
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    Quote Originally Posted by nikolgiorgos View Post
    I quite trying to understand those % skills.
    It's too chaotic to me. Like your avatar - lol

    *btw Sully, why didn't you continue your first thread ?
    It would be better all in one.
    some people dont bother to read pages of older posts to get the relevence of new posts and as a result post crap and useless ****e. I really couldnt care about keeping anything together as long as someone has a discussion with me about this stupid $/sp crap.

  7. #7
    Famous HoofDaddy's Avatar
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    Quote Originally Posted by Sully View Post
    if that is true, then at what point do they finally round up? These are question I would put to the programmers. I want to be able to know when a player is about to increase in quality. It was so easy in the last version but now they make it a guessing game?
    Yes it is frustrating and until we get some clarity we will never know for sure. It's the only hypothesis that made sense to me as I was trying to freeze a player earlier this season and noticed he went to 85 and scout level even though his skills were saying 84.8/85/85.1
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  8. #8
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    My player got new star, 9 skill points away from it... Another player is a skill point away from new star and he didn't get it yet, so...