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Thread: Calculation table for arrows.

  1. #1
    Famous Abhinavsharma's Avatar
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    Calculation table for arrows.

    Hi fellows,
    I am sharing one of the easiest way of balancing forward and backward assigned to a player.

    Forward arrow⬆
    Let a team have "n" number of ⬆arrows on players.
    The player who have no arrow be "n-1".

    Now to calculate total attacking rate:
    Let Total attacking rate be "y"
    y=n+n-1
    y=2n-1
    n is total number of red arrows.
    Example,
    Your 3 players have 3 red arrows,then according to formula

    Attacking rate(y)=2n-1
    y=5-1 or y=4

    Note:If you have no arrows then attacking rate is -1.as n is 0
    Hence this condition is balanced.

    If y is more than 4 then you must play attacking mentality.

    Backward arrow⬇
    Let a team have "x" number of players having⬇arrow.
    The player having be "x-y".y is attacking rate.
    Overall balance is balance between forward and backward arrow which is must and helpfull against counter attacks.
    Let overall balance be "z"
    z=x+x-y.

    X is number of backward arrows and y is attacking rate.

    Example:
    A team having attacking rate 4.If that team have 3 players with blue arrow.Then according to overall balance equation.
    z=x+x-y
    z=2

    Note:A team must have overall balance near 3 and less than 3.

    So guys you can calcute how many arrows will effect your playing style or tactics.
    Last edited by Abhinavsharma; 03-09-2016 at 03:33 PM.
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  2. #2
    Apprentice Matteo de Clemente's Avatar
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    Hi,

    i think this calculation may be significant when playing normal mode,where you have to decide if a player has to be forced to play offensive (red arrow),
    to play defensive (blue arrow) or can follow his own abilities,maintaining "normal" mode set by default.

    If mode is set to defensive/high defensive by default, players will play defensive/high defensive unless flagged with red arrows.
    Blue arrows should not be used,not to give domination to opponent.

    If mode is set to offensive/high offensive by default, players will play offensive/high offensive unless flagged with blue arrows.
    Red arrows should not be used,not to give chance of letal counterattack to opponents.

    So it does not seem an absolute establishment on how your team may be offensive or defensive.

  3. #3
    Famous Abhinavsharma's Avatar
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    No you can find attacking rate as well as overall rate(defense+attack).
    Read carefully.
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  4. #4
    Famous Abhinavsharma's Avatar
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    My attacking rate is 1 and overall rate is 1 mostly.
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  5. #5
    Champion El Pistolero's Avatar
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    So do you have to be Will Hunting to understand this?

  6. #6
    Famous Abhinavsharma's Avatar
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    we need brain not brian.lol
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  7. #7
    VIP talisman's Avatar
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    Someone is really trying to make this game more complex than it really is...
    Any formation or tactics advice given is based purely on experience with my teams...

  8. #8
    Famous Abhinavsharma's Avatar
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    me me Thanks Bùt Im not someone.I have a name lol I have Brian opps I mean Brain.rofl
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  9. #9
    Famous HoofDaddy's Avatar
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    Goals still count as one, right? Wins, 3 points? Good.
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  10. #10
    Famous Awe Imoleayo Peter's Avatar
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    Sarcasm

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