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Thread: Top 11 is not fair to goal Keepers

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    Dreamer ElPocho's Avatar
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    Top 11 is not fair to goal Keepers

    I think the game is not fair to goal keepers from every angles .

    First, Goal keepers Should have more training specialized only to them ,they shouldn't have the same as others players .

    Second, why every time my team loses the goal keeper get the lowest rating ? even when i win it's rare that the goal keepers is the man of the match , i think defense or all the team must have low rating when losing and not the Goal Keepers .


    Finally,it's so hard to find a good Goal keeper these days than finding a good striker ,i changed Goal keepers like 3 times a season,one vs one or penalties specialist skill are useless,during a 90 min match the goal keeper make like 2 to 4 saves max , it's a joke and it's not realistic .


    Tell me what you think Guys .

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    Elite Tactician's Avatar
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    Quote Originally Posted by ElPocho View Post
    I think the game is not fair to goal keepers from every angles .

    First, Goal keepers Should have more training specialized only to them ,they shouldn't have the same as others players .

    Second, why every time my team loses the goal keeper get the lowest rating ? even when i win it's rare that the goal keepers is the man of the match , i think defense or all the team must have low rating when losing and not the Goal Keepers .


    Finally,it's so hard to find a good Goal keeper these days than finding a good striker ,i changed Goal keepers like 3 times a season,one vs one or penalties specialist skill are useless,during a 90 min match the goal keeper make like 2 to 4 saves max , it's a joke and it's not realistic .


    Tell me what you think Guys .
    The rating is not appropriate. Despite making several saves, a GK is given a poor rating (usually less than 7) if he concedes a goal or more.

    I had a lot of trouble with GKs too. Once, I bought a scout GK (supposedly a one-on-one specialist), but he was poor too. It also seems that GKs lack a lot of consistency in this game. What is strange though, is that sometimes you face a team having a GK of inferior rating (say 4 stars), and yet this GK seems to be better than the the GKs of 5 or more stars that you have. He keeps on making saves and it seems that your 5-6 stars players cannot score past him.

    Briefly, there is a lot of strange things in this game.
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    Dreamer ElPocho's Avatar
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    Quote Originally Posted by Tactician View Post
    The rating is not appropriate. Despite making several saves, a GK is given a poor rating (usually less than 7) if he concedes a goal or more.

    I had a lot of trouble with GKs too. Once, I bought a scout GK (supposedly a one-on-one specialist), but he was poor too. It also seems that GKs lack a lot of consistency in this game. What is strange though, is that sometimes you face a team having a GK of inferior rating (say 4 stars), and yet this GK seems to be better than the the GKs of 5 or more stars that you have. He keeps on making saves and it seems that your 5-6 stars players cannot score past him.

    Briefly, there is a lot of strange things in this game.
    I think in top eleven next update they should do something about Goal keepers , i new whole sub system just for them

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    The training system on the new browser version (2016) is much better though. You have to involve other players when training GKs because there mucst be players to do the shooting, crossing and so on. There is also a GK specific drill; it is in the defense section.

    Some users here don't like the new training system because they want to assign the skill points when they want too. But, this should not be like this.
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    Quote Originally Posted by Tactician View Post
    The training system on the new browser version (2016) is much better though. You have to involve other players when training GKs because there mucst be players to do the shooting, crossing and so on. There is also a GK specific drill; it is in the defense section.

    Some users here don't like the new training system because they want to assign the skill points when they want too. But, this should not be like this.
    well... yes i like the assign the skill points more because i can control what that points are going to even in the mobile version, not like the new system, i am training the attacker and using the attack drill...and they gain defense skill (not positioning and heading)......really???

    and also, it is hard to tell what is going on, the new system is just like a random adding skill in... no one know what is going to gain and how much is gaining... that is a down side of the new system too,

    and GK...is hard to train also, the GK specific drill is nothing...i try many time....using it along of 6 times in a training section, or with other drill....so far so many times... the GK gain nothing!!! that is kind of stupid drill ever...

    the rating and AM also funny....last CUP game, AM report that this is a good game for my GK (i won 5:1 in away).... and my GK rating is the lowest of the team....6.4!!! really?? he report that is a good game of GK but the rating is 6.4.... even lower than the beginning....good game....
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    It's hard for keepers everywhere. Even as we know that Man U has a sh*t defence, De Gea will feel sad after today's loss at the White Hart Lane.

    Coming back to TE, in 1-0 or 0-0 usually your keeper or a defensive players gets the MOM. As the scoreline increases, the defence rating decreases. See the goals conceded too. If it's a 4-3 win, all the back 5 should be no more than 6.7.
    AH AH — manager of Atlético Kolkata. Named in honour of my hometown club, Atlético de Kolkata, which won the inaugural edition of Indian Super League in 2014.

    A good defence is the best offense.

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    Quote Originally Posted by Ahlony Wong View Post
    well... yes i like the assign the skill points more because i can control what that points are going to even in the mobile version, not like the new system, i am training the attacker and using the attack drill...and they gain defense skill (not positioning and heading)......really???
    To perform some attacking drills, defensive players are needed. If you don't include some defensive players together with the attackers, it is very likely that at least one of your attacker will make gains in defensive skills as someone has to do the defensive role. If defensive players are included, it will be less likely that your attackers will make gains in defensive skills, though there might still be some gains depending on what drill it is.
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    Dreamer motrin's Avatar
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    Check out this GK result that happened today:

    Top 11 is not fair to goal Keepers-gk1.jpg

    I won 3-0. But notice how his GK got 8 saves!

    Ratings:

    Top 11 is not fair to goal Keepers-gk2.jpg

    GK was highest rated on his team.

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    Quote Originally Posted by motrin View Post
    Check out this GK result that happened today:

    Click image for larger version. 

Name:	GK1.jpg 
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ID:	65314

    I won 3-0. But notice how his GK got 8 saves!

    Ratings:

    Click image for larger version. 

Name:	GK2.jpg 
Views:	65 
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ID:	65315

    GK was highest rated on his team.
    well...it is totally depend on the stupid random rating for GK.... before I won a game 5:0.... i had 27 shots....20 on target.... and the opposite GK save 14....but his rating was 5.2 -.-! and my GK....10 shots ...3 on target....save 1.... get 7.4 at the end....

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    Quote Originally Posted by Tactician View Post
    To perform some attacking drills, defensive players are needed. If you don't include some defensive players together with the attackers, it is very likely that at least one of your attacker will make gains in defensive skills as someone has to do the defensive role. If defensive players are included, it will be less likely that your attackers will make gains in defensive skills, though there might still be some gains depending on what drill it is.
    i 95% train the whole team...i mean all 22 player at the same time, and my attacker still getting the defense (every day i use about 60+ green packs!)

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